Smeargle

Own Tempo
Prevents confusion.
Technician
Increases the Base Power of moves with 60 or less by 50%.
Moody
A random stat is lowered by 1 stage and another is boosted by 2 stages every turn.
Type Tier
Normal RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 251 314 -
Atk
20
68 76 139 152
Def
35
95 106 169 185
SpA
20
68 76 139 152
SpD
45
113 126 189 207
Spe
75
167 186 249 273

Overview

There is no other Pokemon like Smeargle. It's quite literally the most versatile Pokemon available thanks to the ability to use almost any combination of moves in the game. Smeargle has made a name for itself as Pokemon's resident jack-of-all-trades, as it's able to utilize an extraordinary amount of unique movesets and strategies. However, the fact that Smeargle can use any move in the game doesn't mean that it should. Due to its abysmal stats and mediocre typing, many movesets that Smeargle could use will be much more effective when done by other Pokemon. Smeargle also has zero offensive presence thanks to its pitiable offensive stats, leaving it incredibly prone to Taunt.

It's not all bad news for Smeargle, though. Many of its faults can be made up for with its extensive movepool; for example, Smeargle can use Magic Coat to reflect Taunt back at the user. One of Smeargle's most fearsome qualities is that it's the fastest user of Spore, which is arguably one of the best moves in the game. Spore makes up for Smeargle's complete lack of offensive presence, especially with BW's sleep mechanics—unless the opponent has a Pokemon with Vital Spirit, Insomnia, or something similar to absorb the sleep, they will be forced to pick a Pokemon to lose for at least a few turns. Smeargle has plenty of other game-breaking talents, too; it's by far the most diverse Baton Pass user, as it's able to pass anything from Ingrain to Shift Gear to Quiver Dance, depending on the necessities of your team. Smeargle often is the first Pokemon to meet its end in any given match, but if it's played properly and intelligently, beginning the battle down 6-5 might not be as bad as it sounds after all.

Name Item Ability Nature

Spikes

Focus Sash Own Tempo Timid / Jolly
Moveset EVs
~ Spikes
~ Spore
~ Stealth Rock / Magic Coat
~ Whirlwind / Explosion / Memento
252 HP / 4 Def / 252 Spe

Smeargle is far and away one of the best entry hazard users in RU. Thanks to Focus Sash, it's almost guaranteed to set up Stealth Rock or lay down at least one layer of Spikes—if not more—before biting the dust. Spore is the cornerstone of this set and what separates Smeargle from other suicide Spikes users, as it puts an opponent's Pokemon out of commission for several turns. This can often buy Smeargle more opportunities to set up hazards and phaze the opponent's team around, especially if Smeargle can keep its Focus Sash intact. Spikes and Spore are the only two absolutely essential moves for this set to function well; the remaining two moveslots can use any combination of Magic Coat, Explosion, Whirlwind, and Stealth Rock, depending on your preferences and style of play. Magic Coat is used almost exclusively to prevent opposing Taunt users from shutting down Smeargle entirely, as most Pokemon won't bother attempting to status Smeargle. Whirlwind helps Smeargle get past some of its more traditional counters, such as faster Pokemon with Substitute, and can punish opponents that try to boost after another Pokemon has absorbed Spore. Whirlwind is also unique in the fact that it lets Smeargle take advantage of its own hazards and can reset the sleep counter if the opponent simply tries to wait it out. However, Explosion can be used over Whirlwind if you want Smeargle to go out with a bang, allowing Smeargle to get a teammate in for free while dealing serious damage to any Cryogonal who might attempt to spin away Smeargle's entry hazards. Alternatively, Memento can be used for the same purpose as Explosion, but instead of damaging the opposition, it lowers the opponents Attack and Special Attack stats drastically, possibly giving a teammate a set up opportunity. It should be noted that when using Explosion, an alternate EV spread of 252 Atk / 4 Def / 252 Spe with a Jolly nature is optimal. Finally, Stealth Rock can be used in place of either of the former moves if one of them doesn't appeal to you.

Team Options & Additional Comments >>>
Name Item Ability Nature

Baton Pass

Focus Sash Own Tempo Jolly
Moveset EVs
~ Baton Pass
~ Shift Gear / Quiver Dance
~ Spore
~ Substitute
252 HP / 4 Def / 252 Spe

Smeargle has traditionally been one of the most prominent Baton Pass users thanks to its immense movepool and Spore. Although the combination of Shell Smash and Baton Pass is illegal in RU, Smeargle can still pass a plethora of other boosting moves, including Shift Gear and Quiver Dance. However, what really sets Smeargle apart from other Baton Pass users is its access to Spore. Smeargle is the only Pokemon with both Baton Pass and an accurate sleep-inducing move in the game, which is a huge advantage over its fellow Baton Pass users; the ability to put the foe to sleep can both buy a turn to set up and cripple a potential threat to its receiver. While it doesn't see as much use because of Smeargle's frailty, Substitute allows Smeargle to evade status and provide a safe switch-in for the receiver, as well as preventing Dragon Tail from knocking away its boosts.

Team Options & Additional Comments >>>
Name Item Ability Nature

Trick Room Lead (Level 1)

Focus Sash Own Tempo Hardy
Moveset EVs
~ Trick Room
~ Spore
~ Endeavor
~ Dragon Rage
252 Spe

While Smeargle is usually seen setting hazards or passing boosts to something more dangerous, this set provides a more offensive presence while still supporting your team with Trick Room, a move that makes slower Pokemon go first. Thanks to the Focus Sash Smeargle has around its waist, the only things that can stop it from setting up Trick Room are Taunt and sleep-inducing moves. This is where the fun begins. Being Level 1, Smeargle is now blazingly fast and ready to fight. Spore is a free kill pretty much every match and exerts huge amounts of offensive pressure on your opponent. Endeavor brings the opposing Pokemon down to Smeargle's HP, easily putting them in KO range of Dragon Rage. Dragon Rage is used over ExtremeSpeed in this case to allow Smeargle to KO Pokemon holding Leftovers; Dragon Rage deals a consistent 40 HP damage, easily enough to KO a Pokemon after Endeavor. When played correctly, Smeargle will at the very least have put a Pokemon to sleep and lowered another one into KO range for your Trick Room sweepers to pick off.

Team Options & Additional Comments >>>

Other Options

Smeargle has literally every move in the game at its disposal, but the listed options are by far the best ones that Smeargle can use. Any other potential set is likely to be outclassed by another Pokemon with a better stat distribution and typing. For example, Smeargle could use a utility set with Wish, but Alomomola and Lickilicky are far better users of Wish thanks to their incredible HP stats. If you're determined to use a set that isn't listed above, Smeargle can use some rare support moves, such as Tailwind, Encore, and Heal Bell, but its pitiful bulk will leave you wondering why you're using a support set at all. Offensive sets are simply out of the question; the only Pokemon usable in RU that has worse offensive stats than Smeargle is Shuckle, and that's saying something.

Checks and Counters

Spore is almost guaranteed to be on every Smeargle set, so any Pokemon with Sap Sipper is a good check. Miltank and Sawsbuck will both outspeed and 2HKO Smeargle through its Focus Sash, preventing it from accomplishing anything. Faster users of Substitute will perform similarly, although the Spikes support set can use Whirlwind to blow away the Substitute and any boosts. Taunt is the best way to stop Smeargle, as it will never ever carry an attacking move. However, Taunt users must be wary of a potential Magic Coat. U-turn and Volt Switch users can bring Smeargle down to its Focus Sash and allow you to pick which teammate to sacrifice to the Spore, which could essentially limit Smeargle to only one turn of setting entry hazards or boosting before it gets KOed. Choice Scarf users of the aforementioned moves are especially useful, as most can outspeed even a boosted Smeargle. Pokemon with Lum Berry or Chesto Berry can also lure Spore while activating Smeargle's Focus Sash and then KO it the next turn.

Fake Out is one of the best ways to handle Smeargle, as it removes Smeargle's Focus Sash and stops it from doing anything. Toxic Orb Hariyama can use Fake Out to flinch Smeargle and activate its Toxic Orb, which shuts down Smeargle entirely. Hitmonchan can switch in after Smeargle Spores something and Rapid Spin away its hazards or Mach Punch it to prevent it from passing any boosts. Lead Aerodactyl can easily Taunt Smeargle or 2HKO it with any of its moves. Haze and phazing moves are good methods to stop the Baton Pass set entirely, but they will hardly bother the Spikes set at all. If the Baton Pass set is particularly troubling, Unaware Quagsire can ignore the boosts and wear the opponent down with Toxic. Natu's Magic Bounce ability will reflect Spore back onto Smeargle, as well as Stealth Rock, Whirlwind, and Spikes, making it the only 100% counter to the Spikes set.