Thick Fat
Fire- and Ice-type damage is reduced by 50%.
Ice Body
Heals 1/16 maximum HP in hail.
Grants immunity to infatuation and Captivate.
Type Tier
Ice / Water LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 23 26 -
9 10 13 14
9 11 14 15
10 12 15 16
9 11 14 15
8 9 12 13
  • Little Cup


At first glance, Spheal looks like a pretty bulky tank. Its relatively high HP and average defenses, coupled with its good support movepool, stick out to make this baby walrus appealing. Similar to last generation, Spheal can pull off a stall set with the help of Ice Body healing it in the hail, but there are things holding Spheal back. New Fighting-type Pokemon such as Timburr, Mienfoo, and Scraggy represent a huge hindrance to Spheal's stalling attempts. It also sports a really bad defensive typing, with four weaknesses and only two resistances, including a weakness to Stealth Rock. Overall, Spheal is rather mediocre this generation, and should only be used on a hail-based team.

Name Item Ability Nature


Leftovers Ice Body Bold / Calm
Moveset EVs
~ Protect
~ Substitute
~ Aqua Ring
~ Super Fang / Blizzard / Surf / Toxic
36 HP / 196 Def / 76 SpA / 196 SpD

Spheal performs much like Walrein does in the upper tiers, using Substitute and Protect to stall out many threats. With hail falling, Spheal's Ice Body will activate, which when used in tangent with Leftovers, heals most of the health lost from Substitute. Aqua Ring allows it to heal all the health loss over two turns, making this set work even more effectively. Super Fang is a great move in the last slot, as it takes out half of the opponent's health, making it much easier for hail to knock the opponent out. Blizzard and Surf are both reliable STAB options. Blizzard has better coverage and is also more powerful, while Surf has more PP and can be used to hit Rock-type Pokemon hard, who would otherwise pose a threat to Spheal. Finally, Toxic is also a viable option, allowing it to slowly whittle away at the opponent’s health.

Team Options & Additional Comments >>>

Other Options

Hail may be useful if your team lacks Snover or as a back up in case Snover faints and hail is gone. However, if Aqua Ring is not used, then Spheal only heals a small amount of health each turn. A different EV spread can be used to be more bulky in one defensive stat, but makes it more vulnerable in its other stat. Thick Fat can be used if Spheal is not used on a hail team. With Thick Fat, it can switch in to any Ice-type attack with impunity, and take Fire-type attacks well. Encore can be used to lock an opponent into a move, either forcing it to switch out or allow you to take advantage of it by sending in a set-up sweeper. Yawn can be used to phaze opponents, but is generally inferior unless you're running entry hazards.

Checks and Counters

First of all, any Pokemon who can change the weather immediately becomes a counter because Spheal hates any weather other than hail. Hippopotas can change the weather by switching in, making it much easier to deal with Spheal. Other than weather changers, most Pokemon who don't get hurt by hail can be called a counter. Solosis does not get hurt by hail thanks to Magic Guard and can set up Calm Mind, rendering Spheal's special attacks useless. Likewise, Abra is a threat if Blizzard or Surf is not present. Finally, other Ice-type Pokemon can deal with Spheal, especially if it runs Blizzard, as Ice-types resist Blizzard.