Spiritomb

Pressure
Enemy attacks lose one extra PP. Increases wild encounter rate.
Infiltrator
The wielder bypasses the foe's Light Screen, Reflect, Mist, and Safeguard.
Type Tier
Ghost / Dark RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 241 304 -
Atk
92
198 220 283 311
Def
108
226 252 315 346
SpA
92
198 220 283 311
SpD
108
226 252 315 346
Spe
35
95 106 169 185
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender target's Special Attack by 2 stages.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Dark Pulse 80 100% 15 Single non-user 20% chance to flinch the target.
Destiny Bond - - 5 User If the user faints, the foe faints.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores evasion modifiers.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grudge - - 5 User If the user faints, the target's attack loses all PP.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Hypnosis - 60% 20 Single non-user Puts the target to sleep.
Imprison - - 10 User No opponent can use any of the user's moves.
Memento - 100% 10 Single non-user User faints. Lowers target's Attack and Special Attack by 2 stages.
Nasty Plot - - 20 User Boosts user's Special Attack by 2 stages.
Nightmare - 100% 15 Single non-user Cuts 1/4 of the sleeping target's max HP per turn.
Ominous Wind 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Pain Split - - 20 Single non-user Shares HP of user and target equally.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Quash - 100% 15 Single non-user Forces the target to move last.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Shadow Sneak 40 100% 30 Single non-user The user always attacks first.
SmokeScreen - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Snarl 55 95% 15 All enemies Lowers target's Special Attack by 1 stage.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacks on the same turn.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Telekinesis - - 15 Single non-user Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves.
Thief 40 100% 10 Single non-user Steals the target's held item.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Will-O-Wisp - 75% 15 Single non-user Burns the target.