Lowers the foe's Attack one stage. Decreases wild encounter rate.
Increases the power of recoil moves by 20%.
Type Tier
Normal / Flying BL
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 160 192 -
126 140 172 189
81 90 122 134
63 70 102 112
63 70 102 112
108 120 152 167


With high-power moves, an impressive base 120 Attack, and a decent base 100 Speed, Staraptor charges towards its opponents head-first, hitting hard and fast. Receiving both the Intimidate and Reckless abilities, it can choose between providing support for the team, or going straight for the KO. Its poor defenses, further weakened by recoil damage or Close Combat defense drops, might make one think twice about using Staraptor, but with a bit of support and by picking its fights wisely, this black-feathered bird can blaze a path through its opponents' teams.

Name Item Ability Nature


Choice Scarf / Choice Band Reckless Adamant / Jolly
Moveset EVs
~ Brave Bird
~ Double-Edge
~ Close Combat
~ U-turn
4 HP / 252 Atk / 252 Spe

With Reckless boosting Staraptor's recoil moves, its Brave Bird and Double-Edge become 144 Base Power STAB moves. Brave Bird and Close Combat provide great coverage, while Double-Edge fills in the remaining gaps by hitting Thundurus and Zapdos hard. U-turn provides Staraptor with a way to switch out while dealing damage, but it can be risky if Staraptor is blocked by Protect while using U-turn.

Team Options & Additional Comments >>>
Name Item Ability Nature

Tailwind Support

Wacan Berry Intimidate Adamant
Moveset EVs
~ Brave Bird
~ Close Combat
~ Tailwind
~ Protect
252 Atk / 140 SpD / 116 Spe

The goal of this Staraptor is to provide Intimidate and Tailwind support to its team; once it sets up, it can proceed to go on the offensive. Brave Bird and Close Combat provide great coverage, and differentiates Staraptor from Salamence, who is able to perform a similar role. Tailwind allows Staraptor to double the Speed of its teammates for three turns, while Protect protects Staraptor from incoming attacks.

Team Options & Additional Comments >>>

Other Options

Staraptor's movepool is quite shallow. Whirlwind stops Trick Room, Quick Attack gives Staraptor a priority move that can finish off weakened opponents, and Endeavor can be used at low HP as a surprise attack. Staraptor can try to be a revenge killer while keeping Intimidate by using Normal Gem and Retaliate; however, it is heavily situational. Lastly, FeatherDance further lowers the opponents' Attack stats. Most of the time, though, Staraptor will be hard-pressed to find space for these moves on its moveset.

Checks and Counters

Staraptor is quite frail and tends to take large amounts of recoil damage whenever it attacks, so it will go down quickly to powerful special attacks, or even non-Intimidate-weakened physical attacks. However, landing said attack on Staraptor can be tricky due to its Speed and power. Thundurus and Zapdos resist the combination of Brave Bird and Close Combat and can KO with Thunderbolt, but neither takes kindly to getting hit by Double-Edge. Metagross can take just about anything Staraptor can throw at it and strike back hard with Meteor Mash, but has to watch out for Final Gambit. Bisharp's Attack gets boosted by Intimidate, and it can OHKO with Sucker Punch. Sableye can cripple Staraptor with priority Will-O-Wisp. Lastly, Swift Swim Pokemon have little to worry about if the rain is up, as they outrun and OHKO Staraptor without too much of a problem.