Swalot

Liquid Ooze
Leeching moves cause the enemy to lose HP instead.
Sticky Hold
The wielder's item cannot be removed. Increases chance of encountering Pokemon while fishing.
Gluttony
Consumes pinch Berries at 50% HP or less.
Type Tier
Poison NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
100
- 341 404 -
Atk
73
163 182 245 269
Def
83
181 202 265 291
SpA
73
163 182 245 269
SpD
83
181 202 265 291
Spe
55
131 146 209 229
Name Power Accuracy PP Target Description
Acid Armor - - 40 User Boosts user's Defense by 2 stages.
Acid Spray 40 100% 20 Single non-user Lowers target's Special Defense by 2 stages.
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Destiny Bond - - 5 User If the user faints, the foe faints.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Frustration 1 100% 20 Single non-user No additional effect.
Gastro Acid - 100% 10 Single non-user Nullifies the target's ability.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Gunk Shot 120 70% 5 Single non-user 30% chance to poison the target.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Mud-Slap 20 100% 10 Single non-user Lowers target's accuracy by 1 stage.
Pain Split - - 20 Single non-user Shares HP of user and target equally.
Poison Gas - 90% 40 All enemies Poisons the target.
Pound 40 100% 35 Single non-user No additional effect.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Sludge 65 100% 20 Single non-user 30% chance to poison the target.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
Sludge Wave 95 100% 10 All others 10% chance to poison the target.
Smog 20 70% 20 Single non-user 40% chance to poison the target.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spit Up 1 100% 10 Single non-user Varies in power depending on the number of uses of Stockpile.
Stockpile - - 20 User Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swallow - - 10 User Healing varies based on the number of uses of Stockpile.
Toxic - 90% 10 Single non-user Badly poisons the target.
Venoshock 65 100% 10 Single non-user Hits poisoned targets with double Base Power.
Wring Out 1 100% 5 Single non-user Base Power depends on the target's remaining HP.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.