Swanna

Keen Eye
The wielder's accuracy cannot be lowered.
Big Pecks
The wielder's Defense cannot be lowered.
Hydration
Heals status effects in rain.
Type Tier
Water / Flying NU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 150 182 -
Atk
87
96 107 139 152
Def
63
74 83 115 126
SpA
87
96 107 139 152
SpD
63
74 83 115 126
Spe
98
106 118 150 165

Overview

Although Swanna is cursed with mediocre offensive and defensive stats, it can support its team in several ways. Swanna is great at setting up hail, rain, and Tailwind thanks to its good Speed, making it a useful asset to a variety of teammates. Moves that can inflict status are preferred, which makes it easier for Swanna to turn situations around in its favor. All in all, Swanna should not be underestimated at supporting its team.

Name Item Ability Nature

Support

Focus Sash / Lum Berry Big Pecks Timid
Moveset EVs
~ Tailwind / Hail / Rain Dance
~ Scald
~ Ice Beam
~ Air Slash / Hurricane
252 HP / 4 SpA / 252 Spe

Other than supporting its team, Swanna can't do much else, so Tailwind, Hail, or Rain Dance should be used accordingly. Tailwind is the dominant choice, supporting all of Swanna's teammates. Scald is the preferred STAB Water-type move that Swanna can choose from, because of Scald's ability to burn. With Hurricane, Swanna can 2HKO Amoonguss and OHKO Jolly Virizion; the possibility of confusing the opponent supports Swanna's teammates too. Air Slash is the better choice if Rain Dance is not used; without the boosted accuracy, Hurricane isn't reliable. Air Slash's ability to flinch can also be useful in tough situations. Ice Beam is for coverage, hitting most common Pokemon in VGC 2011 for super effective damage. Ice Beam doesn't OHKO anything of significance, but it can take down quite a few things that were damaged beforehand, Swanna can really only finish off what its partner leaves. Although these moves don't have much coverage, and are walled by Pokemon such as Jellicent, Swanna can be threatening when it has good synergy with its teammates. Big Pecks is chosen over Keen Eye as Swanna's defenses already suffer enough, and some Pokemon take advantage of stat lowering moves. Timid is preferred to allow Swanna to be able to set up as soon as possible since it's not going to be attacking much.

Team Options & Additional Comments >>>

Other Options

4 Attack EVs, a Jolly nature, and physical moves could be used instead, but the many status affliction possibilities from the special set would be missed. Though Brave Bird has better accuracy than Hurricane, the recoil damage hinders Swanna's usefulness. If a physical set is being used, Dive would be the only possible Water-type STAB. Protect could be used over Ice Beam if Swanna's partners already have it covered or if a physical Swanna is being used. Protect can definitely come in handy in tough situations; if Swanna is meant to survive for multiple turns, it should definitely be considered. The only point of a physical Swanna would be for Pokemon with low Defense, which isn't common. The special set would definitely be more useful. Surf can be used over Scald, as it can restore health to a Water Absorb partner. Swanna's movepool isn't very good, and other Pokemon such as Samurott can set up Hail more consistently without a 4x weakness to Electric-type moves or 2x weakness to Rock Slide. If Swanna is being used, the rest of the team is usually built around it.

Checks and Counters

Swanna is KOed by several common types, so it can usually only set up. Even if it lives past the first turn, Swanna can't do much else. Swanna's typing isn't very useful in a metagame with Pokemon such as Thundurus being common. Terrakion, Thundurus, and Eelektross with STAB Rock Slides and Thunderbolts easily KO a Swanna that isn't holding a Focus Sash. Taunt, commonly carried by Tornadus and Whimsicott, prevents Swanna from setting up. Fake Out users can break Swanna's Focus Sash. Due to their inability to OHKO anything, Swanna are usually considered inferior to other choices, though Swanna does have the ability to take a hit from quite a few of the common VGC 2011 Pokemon, ultimately deciding Swanna's life on Speed.