Moves that do not deal direct damage have their priority increased by one level.
Boosts Attack by two stages for every stat drop.
Type Tier
Electric / Flying Uber
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 299 362 -
239 266 329 361
158 176 239 262
257 286 349 383
176 196 259 284
232 258 321 353


Out of the few Ubers that dropped into the metagame in the shift from Singles to Doubles, Thundurus truly stands out as one of the most effective. With its godsend of an ability in Prankster and access to Thunder Wave, it can spread paralysis extremely effectively, making it an extremely huge pain for fast-paced teams to face. With Thunder Waves being thrown all over the place, bulky offense also gets a chance to plow through the paralyzed opposition. Besides being able to paralyze as many Pokemon as possible, Thundurus itself has a neat base Special Attack of 125, allowing it to deal solid damage with its STAB Thunderbolt and coverage move of choice. The ability to fill two roles with a single moveset is something that Thundurus does very effectively, and any team should be prepared to take on both Prankster Thunder Wave and strong BoltBeam coverage.

Name Item Ability Nature

Offensive Support

Electric Gem Prankster Timid
Moveset EVs
~ Thunder Wave
~ Thunderbolt
~ Hidden Power Ice / Hidden Power Flying
~ Protect / Taunt / Substitute
4 HP / 252 SpA / 252 Spe

A well-played Thundurus can be a nightmare for any team, spreading paralysis and dealing massive damage to a good handful of Pokemon. This set is a supportive attacker and is very effective for offensive teams that need speed control. The combination of Prankster and Thunder Wave lets Thundurus paralyze at least one Pokemon guaranteed, provided your opponent doesn't outplay you with smart use of Protect. Getting one Pokemon paralyzed usually doesn't happen in Thundurus's case, because it more often than not gets to paralyze or damage at least two or three. Thunder Wave is a move that you should always use on Thundurus, as it allows for top-notch speed control. Thunderbolt is Thundurus's main STAB move, and if you are using an Electric Gem, it can OHKO anything in the tier weak to it. The choice of which Hidden Power you want is up to personal preference. Hidden Power Ice has better coverage alongside Thunderbolt and also doesn't hurt Thundurus's IVs too much. Hidden Power Flying provides an extra STAB move with decent coverage, but it requires dropping all stat IVs to 30 except for Speed. Protect is the safest option for the final moveslot, considering that it is a massive staple in Doubles, and it provides Thundurus with a way to keep itself safe while its partner takes out one of its counters. Taunt can prove effective if your team is weak to Trick Room and to generally limit Pokemon like Cresselia and bulky Whimsicott in pulling off their shenanigans. Substitute can be used as a psuedo-Protect with Prankster taken into account, and if you manage to set up a free one, Thundurus will become a huge threat to any team.

Team Options & Additional Comments >>>
Name Item Ability Nature

Bulky Support

Sitrus Berry Prankster Calm
Moveset EVs
~ Thunder Wave
~ Taunt
~ Thunderbolt
~ Hidden Power Ice / Hidden Power Flying
192 HP / 76 SpA / 220 SpD / 20 Spe

This set aims to disrupt as much as it can through using Taunt and Thunder Wave, and does so to great effect with its bulk. The combination of said moves will allow Thundurus to counter both fast-paced teams and Trick Room teams. It can work wonders for your average bulky, offensive team, paralyzing as many Pokemon as it can before going down. Thunderbolt and Hidden Power Ice are usually the preferred attacking moves, as without Hidden Power Ice, Thundurus cannot hit Ground-types for much damage and they are the only thing standing in the way of it paralyzing entire teams. Hidden Power Flying is of course an option for STAB damage, but missing out on Ground-types is a real bummer. Sitrus Berry is the main item, as Thundurus takes on the supportive role of a disruptor here, and Sitrus Berry helps it stick around to paralyze more Pokemon.

Team Options & Additional Comments >>>

Other Options

There are not many things that you should consider trying with Thundurus unless you have some good teambuilding skills. For STAB moves, the only really viable ones to try out are Thunder and Discharge; Thunder requires rain support, and Discharge requires teammates immune to it but could perform well in a core with Garchomp's Earthquake, though because spread moves are weakened, it won't be doing enough damage most of the time. For coverage moves, there are two that stand out: Grass Knot and Focus Blast. Grass Knot could prove very useful to hit Gastrodon and the rare Swampert, and Focus Blast does major damage to non-Chople Berry Tyranitar. That said, these moves are all situational and not nearly as reliable as Thundurus's main moves.

Checks and Counters

The best way to counter Thundurus is by either using slow, bulky Rock-type Pokemon such as Tyranitar and Rhyperior, as they can easily stomach anything thrown at them and OHKO back with STAB Rock Slide, or by using Ground-types that can take Hidden Power Ice such as Excadrill and Yache Berry Landorus-T.

Another way to deal with Thundurus is to lure in Thunder Waves and play around them with smart switching and Protecting. Thundurus also hates facing Lum Berry Pokemon, as they force it to waste a turn burning their Berrys. Lightningrod is another thorn in the side of Thundurus's paralysis spree, as it will redirect the Thunder Wave and gain the user a free boost. You can also limit its use by using Safeguard, as it will prevent Thundurus from paralyzing anything.