Torkoal

White Smoke
The wielder's stats cannot be lowered. Decreases wild encounter rate.
Shell Armor
Prevents critical hits.
Type Tier
Fire NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
85
185 206 269 295
Def
140
284 316 379 416
SpA
85
185 206 269 295
SpD
70
158 176 239 262
Spe
20
68 76 139 152
  • Neverused

Overview

Torkoal is a very unique Pokemon—Fire-types are nearly always offensively based, so one so defensive is somewhat of an oddity. However, Torkoal has just the right combination of support moves and bulk to make a decent support Pokemon. Torkoal has excellent physical bulk, allowing him to come in on many physical attackers, including Leafeon and Gurdurr. In addition, Torkoal has some great moves in his arsenal, including the holy grail of support moves: Rapid Spin. This automatically gives Torkoal a massive niche due to the lack of effective spinners in the NU tier, in stark contrast to the large number of both Stealth Rock users and Pokemon with a weakness to Stealth Rock. Unfortunately, Torkoal's typing isn't just odd for a defensive Pokemon; it is downright bad. Torkoal's typing provides him with a weakness to the very rocks that he is coming in to spin away, and also gives him weaknesses to common Water- and Ground-type attacks. On top of this, Torkoal has pitiful special bulk, making him easily brushed aside by many of the strong special attackers in the NU tier, such as Gorebyss. Being the second slowest Pokemon in NU doesn't do him any favors either. Torkoal also lacks reliable recovery aside from Rest, meaning that he can easily be worn down. Despite all this, Torkoal is still an excellent support Pokemon who is definitely worth considering for a spot on your team.

Name Item Ability Nature

SMASHKOAL

White Herb Shell Armor Modest / Timid
Moveset EVs
~ Shell Smash
~ Rapid Spin
~ Fire Blast
~ Earth Power / Hidden Power Grass
4 Def / 252 SpA / 252 Spe

Move over, Raphael, there is a new turtle in the sewers of Manhattan. With Cryogonal leaving the land of Neverused, Torkoal stands as one of the few remaining viable users of the coveted Rapid Spin in NU. Turned down and pushed aside due to its Stealth Rock weakness, a timorous Torkoal can finally come out of its shell and show the world what it has always been capable of. With Shell Smash and its good 70/140/70 defenses, it can set up and threaten all of the terrifying Ghost-type Pokemon that reside in NU such as Golurk, Haunter, Misdreavus, and Drifblim. While not all too important to Torkoal's role, Shell Armor allows Torkoal to set up and sweep more reliably as it doesn't have to fear critical hits. After a boost, Torkoal is capable of outpacing every Ghost-type Pokemon in the tier barring Haunter, who cannot switch into Torkoal's Fire Blast. With a Modest nature Torkoal hits an impressive 590 Special Attack and a good 278 Speed stat, which allow it to deal massive damage to anything outside of dedicated special walls that attempt to come in while outpacing a big portion of the metagame. However, it should be noted that it misses out on key base 80 and above Speed Pokemon such as Braviary, Sawk, and Rotom-A. Torkoal has two choices for its coverage move in Earth Power and Hidden Power Grass which allow it to hit specific types and targets. Earth Power hits Fire-type Pokemon, such as Camerupt, Rapidash, and Flareon, while Hidden Power Grass hits Water-type Pokemon, such as Samurott, Gorebyss, Seismitoad. Earth Power gets the nod over Hidden Power Grass as preventing Camerupt from stopping your sweep is very important, and Earth Power still hits Water-type Pokemon neutrally and already gets excellent damage on Hidden Power Grass's targets.

Team Options & Additional Comments >>>
Name Item Ability Nature

Rapid Spin Support

Leftovers White Smoke Bold
Moveset EVs
~ Rapid Spin
~ Lava Plume
~ Stealth Rock
~ Yawn
248 HP / 252 Def / 8 SpD

Rapid Spin is definitely Torkoal's best way to support his team, particularly due to the scarcity of Pokemon with access to this move in NU. Lava Plume is Torkoal's best option to prevent him from becoming Taunt fodder, as it carries a lovely 30% burn chance and a decent Base Power. Stealth Rock is sometimes hailed as the best move in the game, and Torkoal makes a great user, letting him take advantage of any free turns he receives by forcing out one of the Pokemon he walls to either set up Stealth Rock or use Rapid Spin to get rid of hazards. Lastly, Yawn works well as a way of causing switches, and is also great to hit incoming Ghost-type Pokemon looking to stop Torkoal from using Rapid Spin. Your opponent is then faced with a dilemma: let their Ghost-type fall asleep, which due to BW's mechanics is more crippling than ever, or switch out and let Rapid Spin occur. Yawn also means that Pokemon such as Samurott and even Gorebyss cannot freely set up on Torkoal; without Yawn he does face the problem of being setup fodder.

Team Options & Additional Comments >>>

Other Options

Sadly for Torkoal, there are not too many viable options he can run other than the above set. A rare offensive move that Torkoal has access to is Eruption. While on most Pokemon the ability to use a STAB move with 150 Base Power is a fantastic asset, Torkoal is unfortunately too slow to use the move effectively, as his awful Speed means that he will nearly always have to tank a move first, meaning that Eruption's Base Power will be reduced. However, Eruption is interesting options on a Trick Room team. Overheat can also be used for its high Base Power; however, its negative secondary effect means that Torkoal will likely be forced to switch out immediately afterwards. Earth Power can be used to hit Rock-types such as Regirock and Golem harder than Earthquake would, but Earthquake hits Camerupt significantly harder, meaning that it really comes down to which Pokemon trouble your team more. A Curse set is also an option, utilizing physical moves such as Gyro Ball, Earthquake, and Stone Edge, but unfortunately Torkoal lacks any physical STAB moves whatsoever outside of the weak Flame Charge, meaning that a Curse set is really not very viable. Clear Smog can be used to cancel out any stat boosts the opponent may have gained but most Pokemon can easily dispose of Torkoal after a boost before he even gets a chance to Clear Smog. Torkoal can also use Amnesia to fix his problems with special attacks; however, this is fairly gimmicky and there are still many Pokemon that can force Torkoal out even after a boost. Lastly, Torkoal can make a decent Sunny Day user, although he doesn't provide any additional synergy for common Sunny Day sweepers such as Rapidash. What Torkoal does provide, however, is much-needed Rapid Spin support for the sun team. Sun is also nice for making Torkoal's Fire Blast do more damage, most notably to spinblockers such as Misdreavus, and making Torkoal's SolarBeam actually useful.

Checks and Counters

Countering Torkoal is pretty simple: one must prey on his lackluster Speed and Special Defense, along with his relatively poor defensive typing. As mentioned earlier, Torkoal's biggest foes are specially based Water-types such as Gorebyss and Simipour, who can easily KO Torkoal with their STAB attacks or potentially set up after forcing him out. Gorebyss packing Substitute can easily set up on Torkoal without fearing Yawn. In fact, most special attackers can easily threaten Torkoal with their neutral STAB attacks. Exeggutor and Gardevoir can OHKO Torkoal after Stealth Rock with help from a boosting item. Altaria counters Torkoal with ease, possessing a resistance to Torkoal's Fire-type STAB attacks along with Natural Cure to shrug off any status he may attempt to throw at it and hitting him with either special Dragon-type STAB attacks or a super effective Earthquake. Camerupt also counters Torkoal, being able to easily take anything aside from Yawn and set up Stealth Rock, meaning Torkoal has to waste a turn using Rapid Spin, or hit Torkoal hard with a STAB super effective Earth Power. Rock-types such as Gigalith and Golem also pose a huge threat to Torkoal, although they must be wary of being burned by Lava Plume or Will-O-Wisp. Misdreavus also walks all over Torkoal, blocking its Rapid Spin, using Taunt to prevent Yawn, and hitting his weaker Special Defense with Shadow Ball. Although rare, Misdreavus carrying both Substitute and Nasty Plot or Calm Mind sets up all over Torkoal. The only thing Misdreavus has to fear from Torkoal is Yawn on a predicted switch-in.