Tornadus

Prankster
Moves that do not deal direct damage have their priority increased by one level.
Defiant
Boosts Attack by two stages for every stat drop.
Type Tier
Flying UU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
79
- 154 186 -
Atk
115
121 135 167 183
Def
70
81 90 122 134
SpA
125
130 145 177 194
SpD
80
90 100 132 145
Spe
111
117 131 163 179

Overview

Tornadus is one of the few unique Pokemon that has access to both Prankster and Tailwind, making it perfect for any team that needs Tailwind support. With an excellent base 111 Speed stat, Tornadus has just enough Speed to outrun common threats, such as Terrakion, Latios, and Garchomp. It also has access to STAB Acrobatics, which deals major damage to anything that does not resist it.

Name Item Nature

Tailwind Support

Flying Gem Jolly
Moveset EVs
~ Tailwind
~ Acrobatics
~ Taunt
~ Protect / Substitute
4 HP / 252 Atk / 252 Spe

This set takes advantage of Tornadus's access to Prankster. Tailwind doubles the Speed of your team for three turns, which greatly assists slow sweepers such as Tyranitar and Metagross. Flying Gem-boosted Acrobatics allows Tornadus to deal massive damage to anything that does not resist it, OHKOing common Pokemon such as Latios, Chandelure, Hitmontop, Toxicroak, and Ludicolo. Taunt shuts down Pokemon that rely on support moves, such as Amoonguss, Ferrothorn, and Trick Room supporters.

Protect and Substitute both have their advantages and disadvantages, and should be chosen according to your playstyle and Tornadus's partners. Protect prevents Tornadus from being damaged, but cannot be used consecutively without risk. Substitute comes with a 25% HP loss, but can let Tornadus block status, and is a better use of a free turn if the opposition uses Protect. Substitute can also be used over and over again to stall out Trick Room, forcing your opponent to double target Tornadus for a KO. Overall, Protect is the safer choice, but Substitute comes with great reward when used properly.

Team Options & Additional Comments >>>
Name Item Nature

Rain Dance Support

Charti Berry / Yache Berry / Focus Sash Timid
Moveset EVs
~ Rain Dance
~ Hurricane
~ Taunt / Tailwind
~ Protect / Substitute
4 HP / 252 SpA / 252 Spe

This set assists rain teams in setting up rain without the use of Politoed. This is often helpful when your opponent has their own weather-inducer, such as Tyranitar, Abomasnow, or Ninetales. Leading with Politoed is not a very good idea when your opponent has their own weather-inducing Pokemon, as Politoed will often lose the weather war, forcing you to switch it out and back in again. By leading with Tornadus, you can either set up Rain Dance with it or switch into Politoed. Hurricane has 100% accuracy in the rain and does a massive amount of damage to anything, and as a further bonus, packs a nice chance of confusing the opponent.

Taunt prevents your opponent from using support moves, such as Protect, leaving them open to strong attacks. However, Tailwind is a nice boost to Pokemon on a rain team that do not have Swift Swim, such as Toxicroak and Politoed. Finally, Protect is a staple move in the VGC metagame, protecting Tornadus from almost all forms of damage; however, it cannot be used consecutively without fail. On the other hand, Substitute, while being a less reliable option, lets Tornadus block status, stall out moves such as Trick Room, and gives Tornadus a launching pad off of which to launch its attacks off with. Therefore, Tornadus's fourth move should be chosen based off your own preferences and playstyle.

Team Options & Additional Comments >>>

Other Options

Tornadus has access to Hammer Arm, which allows it to hit Rock- and Steel-type Pokemon that otherwise resist all of Tornadus's attacks, such as Tyranitar, for super effective damage. Hammer Arm also decreases Tornadus's Speed, making it faster in Trick Room. Furthermore, Tornadus has a wide variety of special attacks, including Dark Pulse, Focus Blast, and Grass Knot. Dark Pulse hits Chandelure, Cresselia, and Jellicent for super effective damage; Focus Blast, although risky, can do massive amounts of damage to Tyranitar, Terrakion, and Abomasnow. Grass Knot is another option, and specifically decimates Gastrodon and Swampert. Finally, Hidden Power Ice can be used to beat Zapdos and Thundurus, who otherwise wall Tornadus. Damp Rock can be used on the Rain Dance set to make the rain last for an extra three turns. However, as VGC games are so fast-paced, it is not very useful.

Checks and Counters

Tornadus is easily KOed by Pokemon that can survive Acrobatics and can hit it for super effective damage. For example, Zapdos can easily take Acrobatics and KO Tornadus with Thunderbolt. Thundurus threatens a Speed tie with Tornadus and can KO it with Thunderbolt as well. Acrobatics barely dents Tyranitar and Hammer Arm often does not KO as Focus Sash and Chople Berry are common on Tyranitar; Tyranitar can retaliate and KO with Rock Slide quite easily. Tornadus also has problems with Pokemon that can tank its attacks in general. For example, Tornadus can do little to Metagross or Cresselia, who can easily sponge several Acrobatics. In general, anything that is bulky and can hit with large amounts of damage gives Tornadus trouble.