Boosts power of Grass-type moves by 50% when at 1/3 HP or less.
Shell Armor
Prevents critical hits.
Type Tier
Grass / Ground NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 331 394 -
228 254 317 348
221 246 309 339
167 186 249 273
185 206 269 295
133 148 211 232


While there is no shortage of Grass-types in RU, Torterra has some unique attributes that help it stand out from the crowd. Torterra has a very useful secondary Ground typing, access to a plethora of boosting moves, respectable 95 / 105 / 85 defenses, an above-average base 109 Attack stat, as well as an expansive support movepool. With access to moves such as Stealth Rock and Leech Seed, Torterra can take on a variety of roles for a team. However, Torterra does have its drawbacks. A poor Special Attack stat prevents Torterra from going mixed, making it fairly predictable offensively, and a low base Speed means that Torterra is easily forced out. Despite its faults, it can still get the job done as either an offensive menace or a reliable wall.

Name Item Ability Nature

Rock Polish

Life Orb Overgrow Adamant
Moveset EVs
~ Rock Polish
~ Earthquake
~ Wood Hammer / Seed Bomb
~ Stone Edge
4 HP / 252 Atk / 252 Spe

After a Rock Polish, Torterra can reach up to 422 Speed, which is enough to outspeed a large portion of the metagame. Coupled with its base 109 Attack stat, powerful dual STAB moves, and an immunity to Thunder Wave, this makes Torterra a formidable physical sweeper. Earthquake is a powerful and reliable primary STAB move. The choice between Wood Hammer and Seed Bomb as Torterra's secondary STAB move is a rather difficult one, however. Wood Hammer offers more power, but its recoil damage will wear Torterra down very quickly, especially when compounded by Life Orb's recoil. Seed Bomb is recoil-free, but is significantly weaker than Wood Hammer. For example, unlike Wood Hammer, Seed Bomb has no chance of OHKOing physically defensive Alomomola. Stone Edge completes the EdgeQuake combination. When combined with Torterra's Grass-type STAB move, Stone Edge gives nearly perfect neutral coverage, barring obscure Pokemon such as Bronzor.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Band

Choice Band Overgrow Adamant
Moveset EVs
~ Earthquake
~ Stone Edge
~ Wood Hammer / Seed Bomb
~ Superpower
44 HP / 252 Atk / 212 Spe

This set trades Speed for the ability to hit extremely hard right off the bat, as proven by this set's ability to OHKO or 2HKO most of the RU metagame. Torterra's raw power combined with its bulk and resistance to Stealth Rock make it an excellent user of Choice Band. This set is fairly simple to use: predict the opponent's switch-in and click the appropriate attack. The EdgeQuake combo provides solid overall power and nearly unresisted coverage. Wood Hammer and Seed Bomb present another choice between recoil damage and reduced power, though Wood Hammer is generally the better option on this set as Torterra doesn't have to worry about Life Orb recoil. Although Superpower is mostly filler, it can hit Ferroseed and Steel-types holding Air Balloon harder than anything else in Torterra's arsenal.

Team Options & Additional Comments >>>
Name Item Nature

Offensive Tank

Life Orb / Leftovers Adamant
Moveset EVs
~ Earthquake
~ Wood Hammer / Seed Bomb
~ Rock Slide
~ Synthesis / Substitute
44 HP / 252 Atk / 212 Spe

With a good defensive typing, great defensive stats, and access to reliable recovery, Torterra makes an obvious choice for a tank. This set is focused more on longevity and reliability rather than an immediate sweep. Earthquake and Rock Slide provide reliable EdgeQuake coverage, while a choice between Wood Hammer and Seed Bomb is required. Seed Bomb is generally better paired with Substitute, while Wood Hammer is usually better with Synthesis to offset the massive recoil. Synthesis allows Torterra to heal itself as it forces a switch, while Substitute prevents Torterra from being revenge killed. Leftovers should generally be used with Substitute. Life Orb is still an option in this case, but Wish support would be required to prevent Torterra from being rapidly worn down.

Team Options & Additional Comments >>>
Name Item Ability Nature

Defensive Tank

Leftovers Overgrow Impish
Moveset EVs
~ Stealth Rock
~ Seed Bomb
~ Earthquake
~ Synthesis
212 HP / 44 Atk / 252 Def

This set capitalizes on Torterra's great mixed bulk and excellent defensive typing that grants it a wide array of resistances and an immunity. Stealth Rock enables this set to support the team, and thanks to the switches Torterra forces, setting it up shouldn't be a problem. Stealth Rock also punishes some of Torterra's common switch-ins, such as Moltres and Cryogonal. Earthquake and Seed Bomb provide dual STAB and make setting up on Torterra a difficult task for most sweepers, while Synthesis and Leftovers help improve Torterra's walling capabilities.

Team Options & Additional Comments >>>

Other Options

A double boosting set with Rock Polish and Swords Dance in an option, but Torterra will sorely miss the coverage Stone Edge provides. A mono-attacking RestTalk set with Roar is possible, but it isn't very effective and is severely hampered by BW's sleep mechanics. Torterra can also use Stockpile or Amnesia to increase its defenses, but its low Speed means it will often get hit before it can set up. Furthermore, both moves are illegal with Shell Armor. Dual screens are also an option on Torterra, but such a set is outclassed by the faster, bulkier Uxie. Crunch is useful for OHKOing offensive Rotom, but has few other uses.

Checks and Counters

Tangrowth is the worst enemy of any Torterra; even after a Swords Dance boost, Stone Edge fails to 2HKO it and can then easily PP stall Torterra out. Weezing is another great answer to Torterra. Weezing is immune to Earthquake, resists Wood Hammer, and is never OHKOed by +2 Stone Edge. Weezing also has access to Flamethrower and Will-O-Wisp to force Torterra to switch. Substitute Moltres can give Torterra problems as Torterra only has Stone Edge to hit it with. Thanks to Stone Edge's low accuracy, these Flying-types will be able to KO Torterra while maintaining their Substitute should it miss. Sigilyph doesn't fear Torterra's non-STAB Stone Edge after a Cosmic Power boost, and it can cripple Torterra by burning it with the combination of Flame Orb + Psycho Shift. Even at +2, Torterra is still outsped by Choice Scarf Typhlosion, who easily OHKOes Torterra with Eruption. Jynx and Glaceon both outspeed unboosted Torterra and will look to exploit Torterra's 4x weakness with their Ice-type STAB moves.