|
Agility
|
- |
- |
30 |
User
|
Boosts user's Speed by 2 stages. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Target of the opposite gender is infatuated and has a 50% chance to do nothing. |
|
Bug Bite
|
60 |
100% |
20 |
Single non-user
|
User steals the effect of the target's held Berry. |
|
Defense Curl
|
- |
- |
40 |
User
|
Boosts user's Defense by 1 stage. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Single non-user
|
Has 1/3 recoil. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Gyro Ball
|
1 |
100% |
5 |
Single non-user
|
Does damage based on both the user's and the target's Speed. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Payback
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the foe has taken its turn. |
|
Pin Missile
|
14 |
85% |
20 |
Single non-user
|
Hits 2-5 times in one turn. |
|
Poison Jab
|
80 |
100% |
20 |
Single non-user
|
30% chance to poison opponent. |
|
Poison Sting
|
15 |
100% |
35 |
Single non-user
|
30% chance to poison opponent. |
|
Poison Tail
|
50 |
100% |
25 |
Single non-user
|
Has a high critical hit rate. 10% chance to poison opponent. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Pursuit
|
40 |
100% |
20 |
Single non-user
|
Doubles Base Power if target is switching. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Rock Climb
|
90 |
85% |
20 |
Single non-user
|
20% chance to confuse the target. |
|
Rock Smash
|
40 |
100% |
15 |
Single non-user
|
50% chance to lower target's Defense by 1 stage. |
|
Rollout
|
30 |
90% |
20 |
Single non-user
|
Doubles in power with each hit. Repeats for five turns. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Screech
|
- |
85% |
40 |
Single non-user
|
Lowers target's Defense by 2 stages. |
|
Sludge Bomb
|
90 |
100% |
10 |
Single non-user
|
30% chance to poison the target. |
|
SolarBeam
|
120 |
100% |
10 |
Single non-user
|
Charges up turn 1; attacks on turn 2. |
|
Spikes
|
- |
- |
20 |
Enemy field
|
Causes damage to the enemy whenever they switch. |
|
Steamroller
|
65 |
100% |
20 |
Single non-user
|
Has a 30% chance to flinch the target. |
|
Struggle Bug
|
30 |
100% |
20 |
All enemies
|
Lowers target's Special Attack by 1 stage. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for five turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Take Down
|
90 |
85% |
20 |
Single non-user
|
Has 1/4 recoil. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Toxic Spikes
|
- |
- |
20 |
Enemy field
|
Poisons opponents as they switch in. |
|
Twineedle
|
25 |
100% |
20 |
Single non-user
|
Hits 2 times with a 20% chance to poison the target each time. |
|
Venoshock
|
65 |
100% |
10 |
Single non-user
|
Hits poisoned targets with double Base Power. |