Watchog

Illuminate
Increases wild encounter rate (no effect in battles).
Keen Eye
The wielder's accuracy cannot be lowered.
Analytic
Raises the power of all moves by 30% if the wielder moves last.
Type Tier
Normal NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 22 25 -
Atk
85
13 15 18 19
Def
69
11 13 16 17
SpA
60
10 12 15 16
SpD
69
11 13 16 17
Spe
77
12 14 17 18
Name Power Accuracy PP Target Description
After You - - 15 Single non-user The target will attack immediately after the user in the same turn.
Assurance 50 100% 10 Single non-user Base Power doubles if the target takes damage in the same turn, before the attack hits.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Bide 1 - 10 User Charges for 2 turns; returns double the damage received in those turns.
Bite 60 100% 25 Single non-user 30% chance to flinch the target.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Crunch 80 100% 15 Single non-user 20% chance to lower target's Defense by 1 stage.
Cut 50 95% 30 Single non-user No additional effect.
Detect - - 5 User Prevents most moves from working on the user that turn.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flail 1 100% 15 Single non-user Does more damage as user's HP decreases.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Foresight - - 40 Single non-user Blocks evasion modifiers. Allows user's Fighting- and Normal-type moves to hit Ghosts.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Hyper Fang 80 90% 15 Single non-user 10% chance to flinch the target.
Hypnosis - 60% 20 Single non-user Puts the target to sleep.
Iron Tail 100 75% 15 Single non-user 30% chance to lower target's Defense by 1 stage.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Low Kick 1 100% 20 Single non-user Damage is based on opponent's weight.
Mean Look - - 5 Single non-user The target cannot switch out.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Revenge 60 100% 10 Single non-user Doubles in power if user is damaged by the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sand-Attack - 100% 15 Single non-user Lowers target's accuracy by 1 stage.
Screech - 85% 40 Single non-user Lowers target's Defense by 2 stages.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Slam 80 75% 20 Single non-user No additional effect.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Super Fang 1 90% 10 Single non-user Does damage equal to half the target's current HP.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swords Dance - - 30 User Boosts user's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.