Whiscash

Oblivious
Grants immunity to infatuation and Captivate.
Anticipation

Alerts the wielder to certain dangerous moves.

Hydration
Heals status effects in rain.
Type Tier
Water / Ground NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
110
- 361 424 -
Atk
78
172 192 255 280
Def
73
163 182 245 269
SpA
76
169 188 251 276
SpD
71
160 178 241 265
Spe
60
140 156 219 240
  • Neverused

Overview

Whiscash has access to the uncommon Dragon Dance, which it can use quite effectively to sweep late-game thanks to its good bulk and great defensive typing that leaves it with just one weakness. However, it faces competition from Samurott and Carracosta as a boosting sweeper, as the former is also bulky, has better offensive stats, and has access to Aqua Jet to beat faster threats and Megahorn to destroy Grass-types, and the latter can use Shell Smash to become an immediate threat. Whiscash is also quite slow—many Pokemon and almost every Choice Scarf user outspeed it even after a Dragon Dance boost—and its Attack is average, meaning it will need a few boosts in order to become a threatening sweeper.

Name Item Ability Nature

Dragon Dance

Leftovers Hydration Adamant
Moveset EVs
~ Dragon Dance
~ Substitute
~ Earthquake
~ Waterfall
172 HP / 80 Atk / 32 Def / 224 Spe

This is Whiscash's best option for achieving a sweep late-game, but it needs some team support to work. It uses Substitute, its good natural bulk, and its great typing to get as many Dragon Dance boosts as possible and then smash the opposing team with its STAB moves. Dragon Dance is Whiscash's most important move, as it boosts Whiscash's offensive stats to respectable levels. Earthquake is Whiscash's strongest STAB, and it will deal good damage to most Pokemon that do not resist it. Waterfall complements Earthquake pretty well, providing Whiscash with coverage against most non-Grass-types. It also has a nice flinch rate that Whiscash can take advantage of with Speed boosts from Dragon Dance.

Team Options & Additional Comments >>>

Other Options

A tank set might seem appealing because of Whiscash's nice bulk and great typing, but such a set would be outclassed by Seismitoad, which has a Water immunity, access to Stealth Rock, and better offensive prowess. However, Whiscash has access to Hydration + Rest, which in conjunction with Rain Dance gives Whiscash reliable recovery and a way to avoid status, something Seismitoad doesn't have. On such a set, Whiscash should be running special attacks such as Earth Power, Ice Beam, and Hydro Pump. Whiscash can also run Ice Beam on physical sets to catch Torterra and Tangela off guard. Aqua Tail can replace Waterfall if you want more power, but the inferior accuracy and lack of flinch chance make it unappealing. Zen Headbutt can be used to hit Weezing, but it's not worth giving up a moveslot for it. Return has great coverage with Waterfall, but Stone Edge and Zen Headbutt are better coverage options. Bounce can be used to hit Grass-type Pokemon super effectively, but the charging turn makes it easy to avoid. Finally, Whiscash can run Toxic to inflict status on its opponents, something that can be useful against an incoming Grass-type Pokemon or Alomomola.

Checks and Counters

Almost any Grass-type Pokemon can threaten Whiscash, as they can normally take a hit and then OHKO Whiscash with a STAB move. Ludicolo resists Whiscash's STAB moves and can OHKO it using Giga Drain. Torterra and Tangela make great counters due to their bulk and typing, but they must be wary of the rare Ice Beam. Serperior and Exeggutor can also deal with Whiscash without much trouble with good physical bulk and access to Giga Drain; Serperior can even outspeed most +1 Whiscash. Cradily can take a boosted Earthquake well and destroy Whiscash with Giga Drain. Mantine deserves a special mention as a counter if Whiscash only uses its STAB moves, as Water Absorb variants are immune to both of them. Physically defensive Misdreavus doesn't take much damage from Whiscash's attacks and can hit it with a strong Foul Play or burn it with Will-O-Wisp. Misdreavus can even outspeed and Taunt Whiscash if it hasn't set up yet. Gurdurr can set up Bulk Up at the same time Whiscash uses Dragon Dance, and it will always win that war if Whiscash doesn't get a critical hit or multiple flinches. Swellow can switch in on a predicted Earthquake or after a KO and proceed to outspeed and deal massive damage to Whiscash even after a Dragon Dance, making it a nice offensive check. Prankster Encore users, such as Liepard and Volbeat, can switch in on a predicted Dragon Dance or Substitute and force Whiscash out. Toxic Spikes reduces Whiscash's potential considerably as it needs many setup turns to be a threat, so being poisoned significantly reduces the time it has to sweep. Common users of this move include Roselia, Garbodor, and Scolipede.

Whiscash's main problem is that, even after a boost, it lacks the power to OHKO or even 2HKO bulky Pokemon, especially if they resist Earthquake, meaning that even if it has managed to set up a Dragon Dance, many Pokemon, such as Musharna and Mandibuzz, while not capable of switching in safely, can come in after a KO and beat Whiscash one-on-one. If you don't allow Whiscash to set up many Dragon Dances, you should do fine against it.