Alerts the wielder to certain dangerous moves.

Grants immunity to damage from weather effects.
Type Tier
Bug / Ground NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 261 324 -
174 194 257 282
221 246 309 339
138 154 217 238
185 206 269 295
97 108 171 188
  • Neverused


Wormadam-G is a mixed bag of a Pokemon. On one hand, it resists Ground- and Fighting-type moves, but on the other, it's weak to common Water- and Ice-type attacks. Its movepool is relatively shallow, it lacks Stealth Rock, and it has no way to recover outside of Rest. Wormadam-G's only saving graces are its decent defenses and access to Rain Dance and Sunny Day. Anticipation isn't a bad ability by any means, and it helps Wormadam-G scout dangerous moves. Outside of that, Wormadam-G is nothing special and is considered a joke, but it's a fun change of pace.

Name Item Ability Nature

Weather Worm

Damp Rock / Heat Rock Anticipation Impish
Moveset EVs
~ Rain Dance / Sunny Day
~ Earthquake
~ Bug Bite
~ Toxic
252 HP / 252 Def / 4 SpD

Very little has changed for Wormadam-G from DPP—it's still a horrible gimmick. The idea is to switch into a weak physical attacker, set up with Rain Dance or Sunny Day, then get the hell out. Earthquake is a reliable STAB move, Bug Bite deals damage to Grass- and Psychic-types, and Toxic gives Wormadam-G a way to cripple opposing walls. Sunny Day somewhat alleviates Wormadam-G's Water-type weakness, but Rain Dance teams are more threatening off the bat. Wormadam-G should never be your primary weather Pokemon, but it makes for an excellent backup.

Team Options & Additional Comments >>>

Other Options

To keep things short, Wormadam-G's movepool is nothing short of terrible. Sucker Punch can be used to catch a faster Pokemon off guard, Rest and Sleep Talk can be used to keep Wormadam-G alive longer, and Rock Blast can be used to break the opponent's Substitute. Return can be used as an alternative to Bug Bite, but it doesn't receive a STAB boost nor does it provide any significant type coverage.

Checks and Counters

Anything with a Fire-, Water-, Ice-, or Flying-type move can deal massive damage to Wormadam-G. Weezing is immune to Earthquake and takes little damage from Bug Bite, while Leafeon takes a pittance from Earthquake and restores Bug Bite damage with Wish. Anything that resists Earthquake and takes little from Bug Bite can be called a counter. Articuno is an uncommon sight in NU but makes for a remarkable Wormadam-G counter; with an immunity to Earthquake, a resistance to Bug Bite, and Heal Bell to cure status, Wormadam-G has no way to break Articuno's frozen wings. Anything with Substitute and a moderate Defense stat can render it useless; Samurott, Rotom-S, and Serperior are good examples. Wormadam-G is so easy to counter it's ridiculous, and a specialized counter is unnecessary.