Xatu

Synchronize
When afflicted with status, the enemy is afflicted also. Can pass nature to wild Pokemon.
Early Bird
Reduces sleep time.
Magic Bounce
Bounces back certain non-damaging moves.
Type Tier
Psychic / Flying UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 271 334 -
Atk
75
167 186 249 273
Def
70
158 176 239 262
SpA
95
203 226 289 317
SpD
70
158 176 239 262
Spe
95
203 226 289 317
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Ally Switch - - 15 User Switches position with another Pokemon on user's side of the field.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Drill Peck 80 100% 20 Single non-user No additional effect.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores evasion modifiers.
FeatherDance - 100% 15 Single non-user Lowers target's Attack by 2 stages.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fly 90 95% 15 Single non-user User is made invulnerable for one turn, then hits the next turn.
Frustration 1 100% 20 Single non-user No additional effect.
Future Sight 100 100% 10 Single non-user Deals damage at the end of the turn after three turns.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Guard Swap - - 10 Single non-user Swaps user's Defense and Special Defense stages with the target.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Lucky Chant - - 30 User party Prevents critical hits.
Me First 1 - 20 Single enemy Uses the foe's attack at 1.5x power. User must move before the opponent for it to work.
Miracle Eye - - 40 Single non-user Blocks evasion modifiers. Allows user's Psychic-type moves to hit Dark-types.
Night Shade 1 100% 15 Single non-user Does damage equal to the user's level.
Ominous Wind 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Peck 35 100% 35 Single non-user No additional effect.
Pluck 60 100% 20 Single non-user User steals the effect of the target's Berry.
Power Swap - - 10 Single non-user Switches Attack and Special Attack boosts with the target.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Psycho Shift - 90% 10 Single non-user Transfers status ailments to the target.
Psyshock 80 100% 10 Single non-user Damage is based on the target's Defense stat.
Quick Attack 40 100% 30 Single non-user The user always attacks first.
Rain Dance - - 5 All Summons rain for five turns.
Reflect - - 20 User party Lowers damage from physical attacks to the user's team for 5 turns.
Refresh - - 20 User Removes status from the user.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Roost - - 10 User Heals 50% HP. Temporarily removes the user's Flying typing.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Skill Swap - - 10 Single non-user The user and the target trade abilities.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Steel Wing 70 90% 25 Single non-user 10% chance to raise the user's Defense by 1 stage.
Stored Power 20 100% 10 Single non-user Varies in power depending on number of boosts accumulated by user.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacks on the same turn.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Synchronoise 70 100% 15 All others Only damages targets of the same type as the user.
Tailwind - - 30 User party Doubles Speed of the user's party for 4 turns.
Telekinesis - - 15 Single non-user Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves.
Teleport - - 20 User Flee from wild Pokemon battles.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Trick Room - - 5 All Slower Pokemon move first for 5 turns.
U-turn 70 100% 20 Single non-user Forces user to switch.
Wish - - 10 User Heals 50% the user's max HP the next turn.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch the target.