When afflicted with status, the enemy is afflicted also. Can pass nature to wild Pokemon.
Early Bird
Reduces sleep time.
Magic Bounce
Bounces back certain non-damaging moves.
Type Tier
Psychic / Flying UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 271 334 -
167 186 249 273
158 176 239 262
203 226 289 317
158 176 239 262
203 226 289 317


With the departure of Deoxys-D from OU, Xatu's niche might have shrunk, but that doesn't mean it is useless. Magic Bounce is still as effective as ever, bouncing back entry hazards and status and also being a major nuisance to stall teams. Xatu is also one of the best checks to Technician Breloom, bouncing back Spore and resisting both of its STAB moves. Unlike other Flying-types, Xatu's Stealth Rock weakness is also alleviated with correct prediction. However, it is still forced out by most offensive Stealth Rock users, such as Terrakion and Landorus-T. Even with maximum investment, Xatu still has mediocre defenses and is also weak to Pursuit. However, unlike Espeon, its counterpart Magic Bounce user, Xatu actually has reliable recovery in the form of Roost. Xatu's access to U-turn also helps maintain the team's momentum while staving off entry hazards. Xatu also can take down the majority of the common Steel-type Spikers with Heat Wave. Although Xatu lacks many of the qualities that top-tier Pokemon possess, the enormous utility of Magic Bounce will be sought by players who requires heavy control of entry hazards.

Name Item Ability Nature


Leftovers / Rocky Helmet Magic Bounce Bold
Moveset EVs
~ Toxic
~ Roost
~ Heat Wave / Night Shade
~ U-turn
248 HP / 200 Def / 60 Spe

The main role of this set is to bounce back entry hazards and prevent them from going up on your side, deflect status, and maintain momentum. Toxic is the main move on the set, letting Xatu break down walls like Hippowdon, Chansey, and Donphan. Toxic is a very useful move because, without it, Xatu is forced into stalemates by many common targets. Roost is for healing off any damage that Xatu has taken. Roost also lets you PP stall moves such as Gyro Ball and ExtremeSpeed. Xatu has two main choices for direct damage moves. With Heat Wave Xatu breaks through Steel-types, which are common Spikers and are immune to Toxic. On the other hand, Night Shade allows it to cause more consistent damage. Remember to run an Impish nature when using Night Shade to increase the damage output of U-turn. On a sun team, Heat Wave is preferred because it gets a pseudo-STAB boost. The final move, U-turn, is useful for gaining momentum and mitigating possible damage from Choice Scarf Tyranitar's Pursuit. Leftovers is best to sustain Xatu's health, but Rocky Helmet does provide indirect means of significantly damaging the opponent, something that can always come in handy for Xatu's teammates.

Team Options & Additional Comments >>>

Other Options

Xatu lacks many other viable options. A dual screens set is available, but Espeon is better suited for this role despite Xatu's access to Tailwind. Xatu can use Wish, but it can only pass its teammates a maximum of 166 HP, which is not enough to justify giving up the immediate recovery of Roost. Haze can be used to stop setup sweepers and Baton Pass chains. Hidden Power Ice can inflict notable damage on Dragon-types and Landorus-T, but Heat Wave is more useful for its ability to discourage Spikers. In conjunction with Thunder Wave, Xatu can pull off the annoying parafusion combo with Confuse Ray. However, Xatu has little room for it and generally misses the utility of its other moves. Sunny Day and Rain Dance can aid you in weather wars, but Xatu cannot threaten the opponent with the summoned weather. When used with a Choice item, Trick is a one-time maneuver to cripple a potentially significant threat.

Checks and Counters

While walls will find it difficult to break through Xatu, there are several Stealth Rock users that force Xatu out. Terrakion, Heatran, Tyranitar, Garchomp, and Landorus-T are all prime examples. However, barring Landorus-T, these Stealth Rock users must be wary of being caught out by Dugtrio. Politoed does not enjoy being statused, but otherwise, it can switch into Xatu with relative ease and threaten it out with debilitating Scald burns or lethal Hydro Pumps. Tentacruel is immune to Toxic and resists both Heat Wave and U-turn, allowing it to fish for Scald burns or Rapid Spin to remove entry hazards that were bounced back. Jirachi in the rain has nothing but Thunder Wave to fear from Xatu and can proceed to either paraflinch (watch out for Rocky Helmet variants) or set up a Calm Mind or a Substitute.

Despite Xatu's large investment in bulk, its flimsy defenses are broken by even moderately powerful moves, especially from the special side. Gengar can switch in on Toxic and OHKO Xatu with Shadow Ball. Electric-types such as Thundurus-T, Jolteon, and Rotom-W can all force Xatu out and use Volt Switch to gain a favorable matchup. Kyurem and Kyurem-B can switch in on all but Toxic to then dish out powerful hits behind 101 HP Substitutes that cannot be broken by Night Shade. Powerful special moves, such as a rain or Choice Specs-boosted Hydro Pump from Keldeo or a Draco Meteor from Latios, generally bring down Xatu.