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Adaptability
|
The Pokemon's STAB modifier becomes 2x. |
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Aftermath
|
Deals 25% damage when KOed by contact damage. |
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Air Lock
|
Blocks the effects of weather. |
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Anger Point
|
Raises Atk to +6 if struck by a critical hit. |
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Anticipation
|
Alerts the Pokémon of certain dangerous moves. |
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Arena Trap
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Prevents switching and increases encounter rate. |
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Bad Dreams
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Deals 12.5% damage to sleeping opponents per turn. |
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Battle Armor
|
Prevents critical hits. |
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Blaze
|
Boosts power of Fire-type moves 50% when at 1/3 HP or less. |
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Chlorophyll
|
Speed doubles in sun. |
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Clear Body
|
Prevents the enemy from lowering this Pokémon's stats. |
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Cloud Nine
|
Blocks the effects of weather. |
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Color Change
|
Changes user's type to type of last attack that hit this Pokémon. |
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Compoundeyes
|
Increases accuracy by 30%. Increases the chance of finding items on wild Pokémon. |
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Cute Charm
|
Can infatuate Pokémon of opposite gender when struck. Higher chance of encountering Pokémon of the opposite gender. |
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Damp
|
Prevents the use of Selfdestruct or Explosion. Prevents Aftermath from doing damage. |
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Download
|
User gets a stat boost depending on its opponent's stats. |
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Drizzle
|
Summons permanent rain. |
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Drought
|
Summons permanent sun. |
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Dry Skin
|
User absorbs Water-type attacks and has a weakness to Fire-type moves. Heals in rain and is damaged by sun. |
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Early Bird
|
Reduces sleep time by 50%. |
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Effect Spore
|
Induces paralysis, poison, or sleep when struck. |
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Filter
|
Reduces damage from super effective hits by 1/4. |
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Flame Body
|
30% chance to burn when struck. Halves the number of steps required to hatch Eggs. |
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Flash Fire
|
Grants immunity to Fire-type moves and increases the power of Fire-type moves by 50% when hit by a Fire-type move. |
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Flower Gift
|
Raises stats of this Pokémon and its partner in sun. |
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Forecast
|
Changes type according to weather. |
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Forewarn
|
Tells which of the opponent's moves has the highest Base Power. |
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Frisk
|
Reveals the foe's item. |
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Gluttony
|
Consumes pinch Berries at 50% HP or less. |
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Guts
|
Attack is increased 50% when statused. |
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Heatproof
|
Reduces Fire damage 50%. |
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Honey Gather
|
Adds a chance of finding Honey after each in-game battle. |
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Huge Power
|
Doubles Attack stat. |
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Hustle
|
Physical moves do 50% more damage at the cost of 20% accuracy. Increases wild encounter rate with higher level Pokémon. |
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Hydration
|
Heals status effects in rain. |
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Hyper Cutter
|
Prevents the enemy from lowering this Pokémon's Attack. |
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Ice Body
|
Heals 1/16 max HP in hail. |
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Illuminate
|
Increases wild encounter rate (no effect in battles). |
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Immunity
|
This Pokémon cannot be poisoned. |
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Inner Focus
|
Prevents flinching. |
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Insomnia
|
Prevents sleep. |
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Intimidate
|
Lowers the foe's Attack one stage. Decreases wild encounter rate. |
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Iron Fist
|
Increases the power of punching moves by 20%. |
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Keen Eye
|
Pokémon's accuracy cannot be lowered. |
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Klutz
|
This Pokémon both is unaffected by and will not utilize held items. |
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Leaf Guard
|
Prevents status effects in sun. |
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Levitate
|
This Pokémon is immune to Ground-type moves. |
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Lightningrod
|
All Electric-type attacks hit this Pokémon. |
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Limber
|
Blocks paralysis. |
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Liquid Ooze
|
Leeching moves cause the enemy to lose HP instead. |
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Magic Guard
|
Prevents indirect damage. |
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Magma Armor
|
Cannot be frozen. Halves the amount of steps required to hatch Eggs. |
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Magnet Pull
|
Prevents Steel-type Pokémon from switching. Increases the chance of encountering a Steel-type Pokémon in the wild. |
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Marvel Scale
|
Boosts Defense 50% when hit by a status move. |
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Minus
|
If allied with a Pokémon with Plus, its Special Attack increases 50%. |
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Mold Breaker
|
Abilities that hinder attacks are nullified. |
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Motor Drive
|
When hit with an Electric-type move, Speed is boosted 1 stage. |
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Multitype
|
Type changes depending on the held plate. Prevents item loss. |
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Natural Cure
|
Cures status on switching out. |
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No Guard
|
All attacks used by and used on this Pokémon will never miss. |
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Normalize
|
All moves used by this Pokémon are Normal-type. |
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Oblivious
|
Grants immunity to infatuation and Captivate. |
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Overgrow
|
Raises the power of Grass-type moves 50% when at 1/3 HP or less. |
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Own Tempo
|
Prevents confusion. |
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Pickup
|
Adds a chance of finding an item after each in-game battle. |
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Plus
|
If allied with a Pokémon with Minus, its Special Attack increases 50%. |
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Poison Heal
|
Heals 1/8 HP per turn when poisoned. |
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Poison Point
|
Enemies' contact moves have a 30% chance of poisoning them. |
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Pressure
|
Enemy attacks lose one extra PP. Increases wild encounter rate. |
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Pure Power
|
Doubles Attack stat. |
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Quick Feet
|
Increases Speed by 50% when afflicted with a status condition. |
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Rain Dish
|
Heals 1/16 max HP in rain. |
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Reckless
|
Increases the power of recoil moves by 20%. |
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Rivalry
|
Move power depends on gender of the opponent. |
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Rock Head
|
Recoil moves deal no recoil damage. |
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Rough Skin
|
Deals 12.5% damage when the opponent makes contact. |
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Run Away
|
Increases chances of successfully escaping a random battle. |
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Sand Stream
|
Summons permanent sandstorm. Decreases wild encounter rate when in a sandstorm. |
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Sand Veil
|
Evasion increases by 20% in a sandstorm. |
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Scrappy
|
Can hit Ghost-types with Fighting- and Normal-type moves. |
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Serene Grace
|
This Pokémon's secondary effect chances are doubled. |
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Shadow Tag
|
Prevents switching. |
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Shed Skin
|
30% chance to heal status every turn. |
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Shell Armor
|
Prevents critical hits. |
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Shield Dust
|
Secondary effects won't occur. |
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Simple
|
Doubles the effect of status boosts and drops. |
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Skill Link
|
Multi-hit moves will always hit the maximum number of times. |
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Slow Start
|
Attack and Speed are halved for 5 turns. |
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Sniper
|
Critical hits do 3x damage instead of 2x. |
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Snow Cloak
|
Evasion increases 20% in hail. |
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Snow Warning
|
Summons permanent hail. |
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Solar Power
|
Loses HP in sun. Special Attack increases 50%. |
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Solid Rock
|
Reduces damage from super effective hits by 1/4. |
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Soundproof
|
Unaffected by sound moves. |
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Speed Boost
|
Speed increases at end of the turn. |
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Stall
|
This Pokémon moves last. |
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Static
|
Enemies' contact moves can paralyze them. |
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Steadfast
|
Speed is boosted one stage when flinched. |
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Stench
|
Decreases wild encounter rate (no effect in battle). |
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Sticky Hold
|
This Pokémon's item cannot be removed. Increases chance of encountering Pokémon while fishing. |
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Storm Drain
|
All Water-type attacks hit this Pokémon. |
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Sturdy
|
OHKO moves will fail. |
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Suction Cups
|
Cannot be forced to switch. Increases chance of encountering Pokémon while fishing. |
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Super Luck
|
Critical hit rate increases one stage. |
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Swarm
|
Boosts power of Bug-type moves 50% when at 1/3 HP or less. |
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Swift Swim
|
Speed doubles in rain. |
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Synchronize
|
When statused, the enemy is also statused. Can pass nature to wild Pokémon. |
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Tangled Feet
|
Evasion increases when confused. |
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Technician
|
Moves with 60 Base Power or less do 50% more damage. |
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Thick Fat
|
Fire- and Ice-type damage reduced 1/2. |
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Tinted Lens
|
Doubles damage on resisted hits. |
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Torrent
|
Boosts power of Water-type moves 50% when at 1/3 HP or less. |
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Trace
|
Copies foe's ability. |
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Truant
|
This Pokémon does nothing every other turn. |
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Unaware
|
Ignores stat boosts and debuffs on other Pokémon. |
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Unburden
|
Speed increases when an item is used or lost. |
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Vital Spirit
|
Prevents sleep. Increases wild encounters with higher level Pokémon. |
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Volt Absorb
|
Heals 25% HP when hit by an Electric-type attack. |
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Water Absorb
|
Heals 25% HP when hit by a Water-type attack. |
|
Water Veil
|
Prevents burn. |
|
White Smoke
|
Prevents the enemy from lowering this Pokémon's stats. Decreases wild encounter rate. |
|
Wonder Guard
|
Only super effective attacks harm this Pokémon. |