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Run Away

If this Pokémon is in battle, they will be guaranteed the ability to flee so long as they aren't under the effects of full-trapping moves or abilities. This does not apply to trainer battles, where fleeing cannot occur. This does not allow escape from the trapping abilities Shadow Tag or Arena Trap, or the moves Mean Look and Spider Web.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Aipom Normal LC Run Away / Pickup 55 70 55 40 55 85 360
Buneary Normal LC Run Away / Klutz 55 66 44 44 56 85 350
Dodrio Normal / Flying NU Early Bird / Run Away 60 110 70 60 60 100 460
Doduo Normal / Flying LC Early Bird / Run Away 35 85 45 35 35 75 310
Dunsparce Normal NU Serene Grace / Run Away 100 70 70 65 65 45 415
Eevee Normal LC Run Away / Adaptability 55 55 50 45 65 55 325
Furret Normal NU Run Away / Keen Eye 85 76 64 45 55 90 415
Pachirisu Electric NU Run Away / Pickup 60 45 70 45 90 95 405
Ponyta Fire LC Flash Fire / Run Away 50 85 55 65 65 90 410
Poochyena Dark LC Run Away / Quick Feet 35 55 35 30 30 35 220
Rapidash Fire NU Flash Fire / Run Away 65 100 70 80 80 105 500
Raticate Normal NU Run Away / Guts 55 81 60 50 70 97 413
Rattata Normal LC Run Away / Guts 30 56 35 25 35 72 253
Sentret Normal LC Run Away / Keen Eye 35 46 34 35 45 20 215
Snubbull Normal LC Intimidate / Run Away 60 80 50 40 40 30 300