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A Ball used to catch Pokemon. Will fail during Trainer battles. Cannot be used in Link or Wi-Fi battles.
Timer Ball has a capture modifier of *1 if less than 10 turns have passed, *2 if 10 to 19 turns have passed, *3 if 20 to 29 turns have passed, and *4 if more than 29 turns have passed. The capture modifier does not go higher than *4.