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Beat Up

Type Power Accuracy PP Priority Damage Target
Dark 10 100% 10 0 Physical Single non-user

All Pokémon on the user's team that are not fainted and do not have a status condition do a 10 power typeless attack on the target. Beat Up uses base Attack and base Defense for these calculations; EVs, IVs, and Natures are irrelevant. Beat Up hits through Wonder Guard, even if the Pokémon isn't weak to Dark.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Aipom Normal LC Run Away / Pickup 55 70 55 40 55 85 360
Ambipom Normal UU Pickup / Technician 75 100 66 60 66 115 482
Arbok Poison NU Intimidate / Shed Skin 60 85 69 65 79 80 438
Charizard Fire / Flying NU Blaze 78 84 78 109 85 100 534
Charmander Fire LC Blaze 39 52 43 60 50 65 309
Diglett Ground LC Sand Veil / Arena Trap 10 55 25 35 45 95 265
Dugtrio Ground UU Sand Veil / Arena Trap 35 80 50 50 70 120 405
Ekans Poison LC Intimidate / Shed Skin 35 60 44 40 54 55 288
Girafarig Normal / Psychic NU Inner Focus / Early Bird 70 80 65 90 65 85 455
Houndoom Dark / Fire UU Flash Fire / Early Bird 75 90 50 110 80 95 500
Houndour Dark / Fire LC Flash Fire / Early Bird 45 60 30 80 50 65 330
Mankey Fighting LC Vital Spirit / Anger Point 40 80 35 35 45 70 305
Nidoking Poison / Ground UU Poison Point / Rivalry 81 92 77 85 75 85 495
Nidoqueen Poison / Ground NU Poison Point / Rivalry 90 82 87 75 85 76 495
Nidoran-F LC Poison Point / Rivalry 55 47 52 40 40 41 275
Nidoran-M LC Poison Point / Rivalry 46 57 40 40 40 50 273
Primeape Fighting UU Vital Spirit / Anger Point 65 105 60 60 70 95 455
Sneasel Dark / Ice NU Inner Focus / Keen Eye 55 95 55 35 75 115 430
Weavile Dark / Ice OU Pressure 70 120 65 45 85 125 510