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Hi Jump Kick
If Hi Jump Kick misses or the target uses Protect or Detect, the user loses HP equal to 1/2 the damage it would have dealt if it had hit. If Hi Jump Kick targets a Ghost-type Pokémon, the user loses HP equal to 1/2 the damage that would have been dealt had the target not been a Ghost-type. The damage caused by Hi Jump Kick missing is capped at 1/2 the target's max HP.
Jump Kick is a weaker equivalent.