Change your preferences here.
Hi Jump Kick
| Type |
Power |
Accuracy |
PP |
Priority |
Damage |
Target |
| Fighting |
100 |
90% |
20 |
0 |
Physical
|
Single non-user
|
If Hi Jump Kick misses or the target uses Protect or Detect, the user loses HP equal to 1/2 the damage it would have dealt if it had hit. If Hi Jump Kick targets a Ghost-type Pokémon, the user loses HP equal to 1/2 the damage that would have been dealt had the target not been a Ghost-type. The damage caused by Hi Jump Kick missing is capped at 1/2 the target's max HP.