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Ice Ball

Type Power Accuracy PP Priority Damage Target
Ice 30 90% 20 0 Physical Single non-user

Doubles in power with each consecutive hit. Locks the user into it for 5 turns, but ends if the move doesn't hit or the user can't use it. If the user selects Ice Ball after the last turn, the base power resets. Using Defense Curl before Ice Ball doubles its base power for as long as the user stays in the battle.

Pokémon Tier Abilities HP Atk Def SpA SpD Spe BST
Delibird NU Hustle / Vital Spirit 45 55 45 65 45 75 330
Politoed NU Damp / Water Absorb 90 75 75 90 100 70 500
Poliwrath NU Damp / Water Absorb 90 85 95 70 90 70 500
Swampert OU Torrent 100 110 90 85 90 60 535
Walrein NU Thick Fat / Ice Body 110 80 90 95 90 65 530