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Change your preferences here. Sleep Talk
Picks one of the user's moves at random. Can only be used while sleeping. The following moves cannot be chosen by Sleep Talk:
No PP is spent for the move used. If Sleep Talk selects Blast Burn, Frenzy Plant, Giga Impact, Hydro Cannon, Hyper Beam, Roar of Time, or Rock Wrecker, Sleep Talk loses 1 PP when using the move, and if the user remains asleep next turn, Sleep Talk is forced to be selected for the recharge turn and loses another PP. Moves with 0 remaining PP can still be chosen by Sleep Talk. If Sleep Talk selects Ice Ball or Rollout in consecutive turns, they are not boosted. If Sleep Talk selects Outrage, Petal Dance, or Thrash, the user is not locked into the attack and will not become confused. |