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Has a 20% chance to flinch the target.
Overworld effect: Carries the trainer to the top of a waterfall.
Dark Pulse is a Dark-type equivalent, and is special.
Lava Plume is a Fire-type equivalent, and is special, but has a chance to burn instead of flinching the target.
Discharge is an Electric-type equivalent, and is special, but has a chance to paralyze instead of flinching the target.
Iron Head is a Steel-type equivalent.
Poison Jab is a Poison-type equivalent, and has a chance to poison instead of flinching the target.
Extrasensory is a Psychic-type equivalent, but is special.