Ambipom

Pickup
Adds a chance of finding an item after each in-game battle.
Technician
Moves with 60 Base Power or less do 50% more damage.
Type Tier
Normal UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 291 354 -
Atk
100
212 236 299 328
Def
66
151 168 231 254
SpA
60
140 156 219 240
SpD
66
151 168 231 254
Spe
115
239 266 329 361
  • Underused

Overview

Quick and versatile, Ambipom is a widely popular choice for any offensive team in need of a hand. Thanks to his incredible base 115 Speed and great movepool, he can effectively act as a lead, late-game sweeper, weather supporter, or even Baton Passer. Ambipom's base 100 Attack isn't too shabby either, as combined with the rare ability Technician, his attacks will start madly ripping almost anything to shreds. He has a couple of issues though, namely his fragility, lack of resistances, and the fact that he can't get through certain physical walls with his power alone. Still, even with these flaws, Ambipom is rightfully placed as a top-tier threat in UU due to his famed hit-and-run tactics that anyone should watch out for.

Name Item Ability Nature

Attacking Lead

Life Orb / Silk Scarf Technician Jolly
Moveset EVs
~ Fake Out
~ Taunt
~ Low Kick / Pursuit / Payback
~ U-turn / Return
252 Atk / 4 SpD / 252 Spe

Ambipom has all of the ingredients he needs to become a successful lead. Fake Out should generally be used first to not only break Focus Sashes, but to gain vital information on your opponent; what item your opponent's lead Pokemon is holding, what the response to Ambipom was, or even the identification of the opponent's set by determining how much damage it received from Fake Out are helpful clues. Taunt, in tandem with Ambipom's amazing Speed, prevents common leads, such as Uxie, Omastar, and Qwilfish, from setting up disastrous entry hazards on your side. The other moves are just the icing on the cake: Low Kick is recommended for bashing Omastar, Kabutops, and Registeel, while U-turn is useful for scouting your opponent's predicted moves. Against leads such as Mismagius, Uxie, and Mesprit, there are two Dark-type moves that can be considered over Low Kick. Pursuit can trap the aforementioned Pokemon and take priority over both pixie's U-turn, while Payback is the more powerful choice in general. If you feel that U-turn is redundant, then Return is a valuable option to deal consistent damage to many common Pokemon. Life Orb is the preferred item as it boosts the power of Ambipom's every attack to a deadly level, but Silk Scarf can be used instead to boost both Fake Out's and Return's damage output without any recoil.

Team Options & Additional Comments >>>
Name Item Ability Nature

All-Out Attacker

Life Orb Technician Jolly
Moveset EVs
~ Fake Out
~ Return
~ Low Kick
~ Pursuit / Payback
252 Atk / 4 SpD / 252 Spe

Although this set is quite similar to the above set, it is different in that it lacks Taunt and focuses on sweeping later in the game with four attacks. Start off the battle with Fake Out, as it is essentially free damage against the opponent (unless Ambipom is met with a Ghost-type). Afterward, Ambipom should follow up with the appropriate attacking move. Return gives Ambipom a reliable attack to bash any Pokemon not resistant or immune to it. Low Kick smashes Rock- and Steel-type Pokemon who dare get in Ambipom's way. Pursuit prevents Ghost-types not called Spiritomb from switching out freely. Payback is a viable option over Pursuit for dishing out more overall damage against Ghost-types, which is helpful against the aforementioned Spiritomb, who otherwise completely walls this set.

Team Options & Additional Comments >>>
Name Item Ability Nature

Weather Support

Damp Rock / Heat Rock Technician Jolly
Moveset EVs
~ Rain Dance / Sunny Day
~ Fake Out
~ Taunt
~ U-turn
252 Atk / 4 SpD / 252 Spe

With great Speed and various weather support moves in his arsenal, Ambipom makes a wonderful weather supporter. This set can be used as either a lead or a back-up supporter, depending on your tastes. First, use Fake Out to not only dent the foe, but to also break Focus Sashes, which could be troubling for most weather sweepers. Next, follow up with your chosen weather move to ensure seven turns of rampage from your weather sweeper. If the scenario calls for it, Taunt can be utilized to block crippling status or setup attempts made by the opposing Pokemon. Finally, smack the opposition with U-turn and switch out to a weather sweeper. However, keep in mind that if Ambipom uses U-turn, it is likely that your weather sweeper will be damaged when switching in. As such, it might be better off just letting Ambipom faint on the setup turn.

Team Options & Additional Comments >>>
Name Item Nature

Baton Pass

Leftovers / Chople Berry / Lum Berry Timid
Moveset EVs
~ Agility
~ Nasty Plot
~ Baton Pass
~ Taunt
252 HP / 4 SpD / 252 Spe

Ambipom is the only UU Pokemon who is capable of passing both Agility and Nasty Plot. Although he is not bulky by any means, he does have access to Taunt, allowing him to disable phazers before they can break the pass. Furthermore, his blistering Speed allows him to outspeed most of UU before an Agility boost, and literally the entire tier afterward. This allows Ambipom to play as a deadly single-Pokemon passer. If the defender is caught off-guard, this set can effectively win the game in a turn.

All four moves on this set are critical. Agility and Nasty Plot are the main reasons to use Ambipom, allowing him to pass deadly boosts to a teammate. Taunt is necessary to stop moves such as Whirlwind, Trick, and Encore from ruining Ambipom's strategy. The EVs and item choice are more flexible. Leftovers helps Ambipom survive several hits while setting up. This can be especially critical if the first receiver fails. However, it does give away Ambipom's moveset. Chople Berry covers Ambipom's only weakness, allowing him to boost in the face of powerful Fighting attacks. This is very helpful because Fighting attacks are one of the main defenses against Baton Pass Ambipom. The last option is Lum Berry; although Taunt can already protect Ambipom from status, an unexpected sleep, chance to freeze, or (to a lesser extent) paralysis move can essentially remove Ambipom from the game. Both Chople Berry and Lum Berry do not give away Ambipom's hold item, and may trick the opponent into thinking that Ambipom is using a more conventional attacking set.

Team Options & Additional Comments >>>
Name Item Ability Nature

Offensive Baton Pass

Life Orb Technician Timid
Moveset EVs
~ Nasty Plot
~ Baton Pass / Water Pulse
~ Swift
~ Taunt / Water Pulse
252 SpA / 4 SpD / 252 Spe

At first glance, it may seem silly to play around with Ambipom's vastly inferior Special Attack, but he can actually become quite frightening after a few Nasty Plot boosts. However, Ambipom's sole purpose is to not only sweep, but to also pass Nasty Plot boosts to an even more threatening sweeper. Swift is the best attacking option, as it receives a useful Technician boost, greatly improving its power. Taunt stops any foe from ruining Ambipom's sweep or pass. If you want Ambipom to cover more threats, then you can replace either Baton Pass or Taunt with Water Pulse, which also obtains a Technician boost. Together, Water Pulse and Swift offer perfect neutral coverage in UU, outside of Shedinja.

Team Options & Additional Comments >>>

Other Options

Ambipom has quite an interesting bag of other moves to play around with. Fake Out and Last Resort can be a lethal moveset by itself, but it is incredibly vulnerable to any Ghost-, Rock-, and Steel-type Pokemon. It should be noted that Fire Punch and ThunderPunch should never be used, because Return does more damage than both of them even if they hit super effectively. Fire Punch does hit Steel-types, though Low Kick does more damage. Aerial Ace receives a Technician boost and can be used to strike Fighting-types, but has little use outside of that. Seed Bomb is available to obliterate Rock-, Water-, and Ground-types, such as Omastar, Rhyperior, and Kabutops, if you can find a moveslot for it. Double Hit has a niche of getting through Substitutes while having a Technician boost for both hits, but it has 90 accuracy, and Substitute is seen more commonly on Ghost-types. Knock Off can be used to remove items if Ambipom can't do anything else to the opponent. A Choice Band is usable for dealing major damage in a single blow, though it requires incredible prediction to do well. On the special side, Ambipom can utilize Hidden Power Fighting, Thunderbolt, and Grass Knot. When using Hidden Power Fighting, make sure to set the Base Power to 59 and use an IV spread of 31/31/30/28/30/30 in order to receive a Technician boost while preserving the best overall IVs. With a Timid nature and 252 SpA EVs, Hidden Power Fighting can OHKO Aggron and 2HKO Rock Polish Rhyperior and Support Omastar; Thunderbolt has a chance to 2HKO Azumarill, while obtaining clean 2HKOs on Scyther and Moltres; and Grass Knot is able to OHKO Rhyperior, Omastar, and Kabutops.

Checks and Counters

Since most Ambipom carry U-turn, it is hard to completely counter him. The most reliable counter for Ambipom is Spiritomb, as Ambipom's Payback only 3HKOes him, and if Ambipom attempts to switch out, Spiritomb can use Pursuit to deal over 80% damage with a Choice Band. Additionally, without Taunt, Spiritomb can cripple him with Will-O-Wisp. Any bulky Pokemon with sufficient defenses can withstand Ambipom's attacks and retaliate back for a 2HKO. Great examples of such Pokemon include Donphan, Milotic, and Omastar. Precisely, bulky Fighting-types spell trouble for Ambipom. Hariyama can absorb any of Ambipom's attacks and OHKO back with Close Combat, while Hitmontop has Intimidate to lower Ambipom's Attack and Mach Punch to outspeed and pulverize Ambipom. Faster sweepers are also dangerous to Ambipom, as they can outspeed and smash him with powerful attacks, but they must be careful when switching into Return. Sceptile OHKOes Ambipom with Leaf Storm, Dugtrio removes him with Earthquake given he has been weakened enough, and Alakazam destroys the monkey with Psychic.