Ambipom

Pickup
Adds a chance of finding an item after each in-game battle.
Technician
Moves with 60 Base Power or less do 50% more damage.
Type Tier
Normal UU
Statistics
Min- Min Max Max+
HP
75
- 291 354 -
Atk
100
212 236 299 328
Def
66
151 168 231 254
SpA
60
140 156 219 240
SpD
66
151 168 231 254
Spe
115
239 266 329 361
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Agility - - 30 User Boosts Spe 2 stages.
Astonish 30 100% 15 Single non-user 30% chance to flinch.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Beat Up 10 100% 10 Single non-user All healthy Pokémon aid in damaging the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Bounce 85 85% 5 Single non-user User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Covet 40 100% 40 Single non-user Steals target's item.
Cut 50 95% 30 Single non-user No additional effect.
Defense Curl - - 40 User Boosts Def 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Hit 35 90% 10 Single non-user Hits twice in 1 turn.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
DoubleSlap 15 85% 10 Single non-user Hits 2-5 times in 1 turn.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Single non-user Confuses the foe.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Fire Punch 75 100% 15 Single non-user 10% chance to burn.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe; effect depends on the item.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration - 100% 20 Single non-user No additional effect.
Fury Cutter 10 95% 20 Single non-user Power doubles with each hit.
Fury Swipes 18 80% 15 Single non-user Hits 2-5 times in one turn.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
Gunk Shot 120 70% 5 Single non-user 30% chance to poison.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Mega Kick 120 75% 5 Single non-user No additional effect.
Mega Punch 80 85% 20 Single non-user No additional effect.
Metronome - - 10 None Picks a random move.
Mimic - - 10 Single non-user Copies the last move used by the target.
Mud-Slap 20 100% 10 Single non-user Lowers foe's accuracy 1 stage.
Nasty Plot - - 20 User Boosts SpA 2 stages.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held berry.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Payback 50 100% 10 Single non-user Base power doubles if the foe has taken its turn.
Protect - - 10 User Prevents most moves from working on the user that turn.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 All Summons rain for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Sand-Attack - 100% 15 Single non-user Lowers accuracy 1 stage.
Scratch 40 100% 35 Single non-user No additional effect.
Screech - 85% 40 Single non-user Lowers Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seed Bomb 80 100% 15 Single non-user No additional effect.
Seismic Toss - 100% 20 Single non-user Does damage equal to the user's level.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Slam 80 75% 20 Single non-user No additional effect.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 All enemies Ignores accuracy modifiers.
Tail Whip - 100% 30 All enemies Lowers Def 1 stage.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the foe.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze.
Tickle - 100% 20 Single non-user Lowers Atk and Def 1 stage.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
U-turn 70 100% 20 Single non-user Attacks, then switches.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.