Ambipom

Pickup
Adds a chance of finding an item after each in-game battle.
Technician
Moves with 60 Base Power or less do 50% more damage.
Type Tier
Normal UU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 24 27 -
Atk
100
14 16 19 20
Def
66
11 13 16 17
SpA
60
10 12 15 16
SpD
66
11 13 16 17
Spe
115
16 18 21 23
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Agility - - 30 User Boosts user's Speed by 2 stages.
Astonish 30 100% 15 Single non-user 30% chance to flinch opponent.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Beat Up 10 100% 10 Single non-user All healthy Pokémon aid in damaging the target.
Bounce 85 85% 5 Single non-user User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Covet 40 100% 40 Single non-user Steals target's item.
Cut 50 95% 30 Single non-user No additional effect.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Hit 35 90% 10 Single non-user Hits 2 times in one turn.
Double Team - - 15 User Boosts evasion 1 stage.
DoubleSlap 15 85% 10 Single non-user Hits 2-5 times in one turn.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration - 100% 20 Single non-user No additional effect.
Fury Swipes 18 80% 15 Single non-user Hits 2-5 times in one turn.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
Gunk Shot 120 70% 5 Single non-user 30% chance to poison.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Nasty Plot - - 20 User Boosts SpA 2 stages.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Protect - - 10 User Prevents most moves from working on the user that turn.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Sand-Attack - 100% 15 Single non-user Lowers target's accuracy 1 stage.
Scratch 40 100% 35 Single non-user No additional effect.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seed Bomb 80 100% 15 Single non-user No additional effect.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Slam 80 75% 20 Single non-user No additional effect.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 All enemies Ignores accuracy modifiers.
Tail Whip - 100% 30 All enemies Lowers target's Def 1 stage.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Tickle - 100% 20 Single non-user Lowers target's Atk and Def 1 stage.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
U-turn 70 100% 20 Single non-user Attacks, then switches.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.