Arbok

Intimidate
Lowers the foe's Attack 1 stage. Decreases wild encounter rate.
Shed Skin
30% chance to heal status.
Type Tier
Poison UU
Statistics
Min- Min Max Max+
HP
60
- 261 324 -
Atk
85
185 206 269 295
Def
69
156 174 237 260
SpA
65
149 166 229 251
SpD
79
174 194 257 282
Spe
80
176 196 259 284
Name Power Accuracy PP Description
Acid 40 100% 30 10% chance to lower SpD 1 stage.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Beat Up 10 100% 10 All healthy Pokémon aid in damaging the target.
Bite 60 100% 25 30% chance to flinch.
Body Slam 85 100% 15 30% chance to paralyze.
Captivate - 100% 20 Lowers an opposite gender foe's SpA 2 stages.
Crunch 80 100% 15 20% chance to lower Def 1 stage.
Dark Pulse 80 100% 15 20% chance to flinch.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Disable - 80% 20 Prevents the last move used from being used again for 4-7 turns.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fire Fang 65 95% 15 10% chance to flinch. 10% chance to burn.
Frustration - 100% 20 No additional effect.
Gastro Acid - 100% 10 Nullifies the foe's ability.
Giga Drain 60 100% 10 Leeches 50% damage.
Giga Impact 150 90% 5 User cannot move next turn.
Glare - 75% 30 Paralyzes the target.
Gunk Shot 120 70% 5 30% chance to poison.
Haze - - 30 Eliminates all stat changes.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Fang 65 95% 15 10% chance to flinch. 10% chance to freeze.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Leer - 100% 30 Lowers foe's Def 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mud Bomb 65 85% 10 30% chance to lower Accuracy 1 stage.
Natural Gift - 100% 15 Power and type depends on the user's held berry.
Payback 50 100% 10 Base power doubles if the foe has taken its turn.
Poison Fang 50 100% 15 30% chance to inflict toxic poison.
Poison Jab 80 100% 20 30% chance to poison.
Poison Sting 15 100% 35 30% chance to poison.
Poison Tail 50 100% 25 Has a high critical hit rate. 10% chance to poison.
Protect - - 10 Prevents most moves from working on the user that turn.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Scary Face - 90% 10 Lowers Spe 2 stages.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Slam 80 75% 20 No additional effect.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Spit Up - 100% 10 Varies in power depending on the number of uses of Stockpile.
Spite - 100% 10 Lowers the PP of the move used last by 4.
Stockpile - - 20 Boosts the user's Def and SpD 1 stage. Sets the user up to use Spit Up and Swallow.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swallow - - 10 Healing varies based on the number of uses of Stockpile.
Thief 40 100% 10 Gives the user the foe's item.
Thunder Fang 65 95% 15 10% chance to flinch. 10% chance to paralyze.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Wrap 15 85% 20 Traps and damages over multiple turns.