|
Aerial Ace
|
60 |
100% |
20 |
Ignores accuracy modifiers. |
|
Avalanche
|
60 |
100% |
10 |
Doubles in power if damaged. |
|
Blizzard
|
120 |
70% |
5 |
10% chance to freeze. |
|
Brick Break
|
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
|
Brine
|
65 |
100% |
10 |
Base power doubles if foe's HP is 50% or less. |
|
Bullet Seed
|
10 |
100% |
30 |
Hits 2-5 times in one turn. |
|
Calm Mind
|
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
|
Charge Beam
|
50 |
90% |
10 |
70% chance to boost SpA 1 stage. |
|
Cosmic Power
|
- |
- |
20 |
Boosts Def and SpD 1 stage. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Dark Pulse
|
80 |
100% |
15 |
20% chance to flinch. |
|
Defog
|
- |
- |
15 |
Lowers foe's Evasion 1 stage. Removes various field effects. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Draco Meteor
|
140 |
90% |
5 |
Lowers user's SpA 2 stages. |
|
Dragon Claw
|
80 |
100% |
15 |
No additional effect. |
|
Dragon Pulse
|
90 |
100% |
10 |
No additional effect. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Earth Power
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Earthquake
|
100 |
100% |
10 |
Hits Pokémon using Dig with double base power. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Energy Ball
|
80 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
ExtremeSpeed
|
80 |
100% |
5 |
The user always attacks first. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Fire Blast
|
120 |
85% |
5 |
10% chance to burn. |
|
Flamethrower
|
95 |
100% |
15 |
10% chance to burn. |
|
Flash
|
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
|
Flash Cannon
|
80 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Fly
|
90 |
95% |
15 |
User is made invulnerable for one turn, then hits the next turn. |
|
Focus Blast
|
120 |
70% |
5 |
10% chance to lower SpD 1 stage. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Future Sight
|
80 |
90% |
15 |
Deals damage at the end of the turn after three turns. |
|
Giga Drain
|
60 |
100% |
10 |
Leeches 50% damage. |
|
Giga Impact
|
150 |
90% |
5 |
User cannot move next turn. |
|
Grass Knot
|
- |
100% |
20 |
Deals damage based on the foe's weight. |
|
Gravity
|
- |
- |
5 |
For 5 turns, prevents flying or jumping; also disables Ground immunities. |
|
Hail
|
- |
- |
10 |
Summons Hail for 5 turns. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Hyper Voice
|
90 |
100% |
10 |
No additional effect. |
|
Ice Beam
|
95 |
100% |
10 |
10% chance to freeze. |
|
Iron Tail
|
100 |
75% |
15 |
30% chance to lower Def 1 stage. |
|
Judgment
|
100 |
100% |
10 |
Type is dependent on the user's held plate item. |
|
Light Screen
|
- |
- |
30 |
Lowers damage from special attacks for 5 turns. |
|
Natural Gift
|
- |
100% |
15 |
Power and type depends on the user's held berry. |
|
Overheat
|
140 |
90% |
5 |
Lowers SpA 2 stages. |
|
Payback
|
50 |
100% |
10 |
Base power doubles if the foe has taken its turn. |
|
Perish Song
|
- |
- |
5 |
All active Pokémon faint after 3 turns. |
|
Poison Jab
|
80 |
100% |
20 |
30% chance to poison. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Psychic
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Punishment
|
- |
100% |
5 |
Does more damage to foes with stat boosts. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Recover
|
- |
- |
10 |
Heals 50% max HP. |
|
Recycle
|
- |
- |
10 |
Restores a used up item. |
|
Reflect
|
- |
- |
20 |
Lowers damage from physical attacks for 5 turns. |
|
Refresh
|
- |
- |
20 |
Removes status. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Roar
|
- |
100% |
20 |
Forces a switch to a random Pokémon. |
|
Rock Climb
|
90 |
85% |
20 |
20% chance to confuse. |
|
Rock Slide
|
75 |
90% |
10 |
30% chance to flinch. |
|
Rock Smash
|
40 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Lowers Spe 1 stage. |
|
Safeguard
|
- |
- |
25 |
Blocks status conditions for 5 turns. |
|
Sandstorm
|
- |
- |
10 |
Summons a Sandstorm for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Seismic Toss
|
- |
100% |
20 |
Does damage equal to the user's level. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shadow Claw
|
70 |
100% |
15 |
Has a high Critical Hit rate. |
|
Shock Wave
|
60 |
100% |
20 |
Ignores Accuracy modifiers. |
|
Silver Wind
|
60 |
100% |
5 |
10% chance to boost all stats 1 stage. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
Stealth Rock
|
- |
- |
20 |
Damages foe's switch-ins. |
|
Stone Edge
|
100 |
80% |
5 |
Has a high critical hit rate. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Surf
|
95 |
100% |
15 |
Hits Pokémon using Dive with double base power. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swords Dance
|
- |
- |
30 |
Boosts Atk 2 stages. |
|
Thunder
|
120 |
70% |
10 |
30% chance to paralyze. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Trick Room
|
- |
- |
5 |
Slower Pokémon move first for 5 turns. |
|
Water Pulse
|
60 |
100% |
20 |
20% chance to Confuse. |
|
Waterfall
|
80 |
100% |
15 |
20% chance to flinch. |
|
Will-O-Wisp
|
- |
75% |
15 |
Burns the foe. |
|
X-Scissor
|
80 |
100% |
15 |
No additional effect. |