Aron

Sturdy
OHKO moves will fail.
Rock Head
Recoil moves deal no recoil damage.
Type Tier
Steel / Rock LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 21 24 -
Atk
70
11 13 16 17
Def
100
14 16 19 20
SpA
40
9 10 13 14
SpD
40
9 10 13 14
Spe
30
8 9 12 13
  • Little Cup

Overview

While Aron was non-existent in its initial appearance in LC, the latest addition to its movepool, Head Smash, suddenly made it rise in usage. Rock is a fantastic attacking type in LC, where Ground-type Pokemon are barely used. This allows Aron to utilize an exclusive, no-recoil 225 Base Power move. First and foremost, this gives Aron a deadly weapon to hurt unprepared teams in LC. Aron's base 100 Defense and Steel typing are an added bonus as they cushion certain priority hits. All in all, with the right support, Aron poses an immediate threat to many LC teams.

Name Item Ability Nature

Rock Polish

Life Orb Rock Head Adamant / Jolly
Moveset EVs
~ Rock Polish
~ Head Smash
~ Earthquake
~ Iron Head
36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe

This is Aron's trademark set because it uses Rock Polish to patch up its middling Speed. With good Attack and a 225 Base Power Head Smash, Aron becomes an offensive force and is incredibly hard to revenge kill. Furthermore, Rock Head ensures that Aron will not be taking any recoil damage from Head Smash, making Aron even harder to beat. Earthquake and Iron Head broaden its type coverage.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Band

Choice Band Rock Head Adamant
Moveset EVs
~ Head Smash
~ Earthquake
~ Iron Head
~ Superpower
36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe

The purpose of this set is to deal immediate damage with a Choice Band equipped. Aron makes a good Choice Band user despite its low Speed, because it has good Attack and a no-recoil Head Smash to threaten a large portion of the LC metagame. Nothing in LC will enjoy switching in on a boosted Head Smash coming off 24 Attack. Earthquake rounds off the coverage, providing a way to hit Steel-types like opposing Aron and Shieldon. The final two moves are Iron Head and Superpower. Iron Head is a nice STAB move to hit defensive Rock-types like Onix and Rhydon for super effective damage, while Superpower is used to hit Bronzor, because it otherwise walls Aron's other attacks.

Team Options & Additional Comments >>>

Other Options

Aron can run a support set using the moveset Stealth Rock / Head Smash / Earthquake / Iron Head with heavy EV investment in Defense. However, Shieldon completely outclasses Aron in terms of walling threats, because it has the bulk to take both physical and special hits. The 28 point difference in Attack is the only difference between Aron and Shieldon. If you're looking to support and dish out good damage, Aron can fill in that job over Shieldon. Aron can run an alternate EV spread of 196 Atk / 116 Def / 196 Spe to take super effective priority hits from Pokemon like Totodile or Squirtle better.

Checks and Counters

Due to Aron's poor typing, anything that sports Fighting- and Ground-type attacks can be considered as counters. Mankey is good check to Aron because it can outpace Aron with a Choice Scarf slapped on them. Croagunk is a good check to the Rock Polish set because it can OHKO it with Vacuum Wave.

From a defensive standpoint, Phanpy and Hippopotas who invest EVs heavily in Defense can check the dreaded Choice Band set. Hippopotas and Phanpy can survive a boosted Head Smash and OHKO back with Earthquake.