|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Block
|
- |
- |
5 |
The target cannot switch out. |
|
Brick Break
|
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
|
Calm Mind
|
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Copycat
|
- |
- |
0 |
Uses the last move used in the battle. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Dig
|
80 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Explosion
|
250 |
100% |
5 |
Faints the user. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Fake Tears
|
- |
100% |
20 |
Lowers SpD 2 stages. |
|
Flail
|
- |
100% |
15 |
Does more damage as HP decreases. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Harden
|
- |
- |
30 |
Boosts Def 1 stage. |
|
Headbutt
|
70 |
100% |
15 |
30% chance to flinch. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Low Kick
|
- |
100% |
20 |
Deals damage based on the foe's weight. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Polish
|
- |
- |
0 |
Boosts Spe 2 stages. |
|
Rock Slide
|
75 |
90% |
10 |
30% chance to flinch. |
|
Rock Throw
|
50 |
90% |
15 |
No additional effect. |
|
Rock Tomb
|
50 |
80% |
10 |
Lowers Spe 1 stage. |
|
Rollout
|
30 |
90% |
20 |
Doubles in power with each hit. Repeats for 5 turns. |
|
Sand Tomb
|
15 |
70% |
15 |
Traps and damages over multiple turns. |
|
Sandstorm
|
- |
- |
10 |
Summons a Sandstorm for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Selfdestruct
|
200 |
100% |
5 |
Faints the user. |
|
Slam
|
80 |
75% |
20 |
No additional effect. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Stealth Rock
|
- |
- |
0 |
Damages foe's switch-ins. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sucker Punch
|
80 |
100% |
0 |
The user always moves first. Will only work if the foe attacked. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |