Bronzong

Levitate
This Pokémon is immune to Ground-type moves.
Heatproof
Reduces Fire damage 50%.
Type Tier
Steel / Psychic OU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
67
- 142 174 -
Atk
89
98 109 141 155
Def
116
122 136 168 184
SpA
79
89 99 131 144
SpD
116
122 136 168 184
Spe
33
47 53 85 93
  • Overused

Overview

With its many common resistances and only one weakness, Bronzong can make a fantastic support Pokemon. Its resistances to Rock, Dragon, and Ice, coupled with its immunity to Ground, make it a good counter against a lot of OU Pokemon, such as Flygon and Tyranitar. Unfortunately, though, Bronzong does not have access to any recovery moves outside of Rest; as such, one should pair it with a Wish user to keep up its longevity.

Name Item Ability Nature

Tank

Leftovers / Lum Berry Levitate Sassy
Moveset IVs
~ Stealth Rock
~ Hidden Power Ice / Gyro Ball
~ Payback
~ Earthquake / Explosion / Hypnosis
2 Spe
EVs
252 HP / 84 Atk / 80 Def / 92 SpD

Bronzong is an excellent Stealth Rock user as well as an excellent wall to both physical and special attackers. With its above-average defenses and plethora of resistances, Bronzong can set up Stealth Rock with ease, and despite its middling offensive power, it can deal respectable damage to common sweepers. Dragonite takes up to 70% damage from Hidden Power Ice, while Gengar and Tyranitar are OHKOed and 2HKOed, respectively, by Gyro Ball. Payback allows Bronzong to deal some damage to its common switch-ins, such as Starmie and Rotom-A, while Earthquake enables Bronzong to hit Infernape, Magnezone, and Heatran, who otherwise laugh at it. Hypnosis can shut down an opposing Pokemon temporarily, and Explosion allows Bronzong to check a problematic foe.

Team Options & Additional Comments >>>
Name Item Ability Nature

Dual Screens

Light Clay Levitate Relaxed
Moveset IVs
~ Reflect
~ Light Screen
~ Gyro Ball / Earthquake
~ Explosion
0 Spe
EVs
252 HP / 152 Atk / 8 Def / 96 SpD

Bronzong is arguably one of the best pivots in the game, as it is able to come in on any of its multitude of resistances and force many Pokemon to switch out. This set is designed specifically to benefit the team by using every switch-in opportunity to set up an eight-turn screen for its team. As far as attacks go, Gyro Ball will allow Bronzong to defeat fast opponents, such as Gengar and Weavile, who will struggle to do damage while the appropriate screen is in place, but Earthquake is always a favorable option on Bronzong for nailing Heatran, Infernape, and Magnezone. Explosion rounds out the set by allowing a teammate a free switch-in after a screen is in place, while possibly KOing an opponent. Stealth Rock can be used in the third slot if you are in need of it, but an attacking move is generally the better option.

Team Options & Additional Comments >>>
Name Item Ability Nature

Offensive Trick Room

Macho Brace / Life Orb Levitate Brave
Moveset IVs
~ Trick Room
~ Gyro Ball
~ Earthquake
~ Explosion
0 Spe
EVs
252 HP / 252 Atk / 4 SpD

This set focuses on Bronzong's acceptable base 89 Attack and incredible capabilities under Trick Room to check offensive teams, clean up weakened opponents, and provide late-game Trick Room support.

Trick Room is the main move on this set. With Trick Room, Bronzong will outspeed the vast majority of OU, which can easily spell victory late-game, when the opponent's Pokemon are worn down. It is important to count each move you make and to make a note that Trick Room's activation turn counts as a turn of Trick Room, however. Gyro Ball is amazing in conjunction with Trick Room, and Bronzong is the only Trick Room user who gets STAB on the former move. While Trick Room will make Bronzong "faster" than everything, Gyro Ball's Base Power will stay the same. Gyro Ball will often pack 150 Base Power against an offensive team, whose members will definitely have trouble dealing with such a powerful and accurate attack, especially later in the game.

Earthquake provides nice coverage and scores some handy OHKOs as well, particularly against Heatran and Magnezone, who might attempt to hit Bronzong with a STAB Fire move or trap it, respectively. Explosion is strong and allows Bronzong to take out an opponent either just as Trick Room is ending or if Bronzong's job is done and another Trick Room sweeper must take up the mantle. Before using this move, however, make sure you won't need Bronzong again later in the match. The best time to use Explosion is on the opponent's last Pokemon. If Trick Room has not run out and the opponent only has one Pokemon left, you have most likely won the game as Bronzong is the fastest OU user of Explosion under Trick Room.

Team Options & Additional Comments >>>
Name Item Ability Nature

Trick Room

Lum Berry / Leftovers Levitate Relaxed
Moveset IVs
~ Trick Room
~ Gyro Ball
~ Explosion
~ Light Screen / Reflect / Hypnosis
0 Spe
EVs
252 HP / 152 Atk / 8 Def / 96 SpD

Bronzong is one of the most reliable users of Trick Room. Gyro Ball is standard fare as it provides STAB coverage against the likes of Gengar, and Explosion can punch holes in the opponent's team while allowing a Trick Room sweeper to switch in for free. In the last slot, Reflect and Light screen are options as they give your Trick Room sweepers more peace of mind against foes they cannot OHKO, and can help against priority attacks. Hypnosis, though unreliable, can cripple a troublesome Pokemon and once again provide a free switch for one of your sweepers.

This set works best as a lead as it isn't immediately threatened by many common leads. The only exceptions are Heatran and Taunt users, but Gyro Ball usually deals with the latter.

Team Options & Additional Comments >>>
Name Item Ability Nature

Rain Dance Support

Damp Rock Levitate Impish
Moveset EVs
~ Rain Dance
~ Explosion
~ Stealth Rock
~ Reflect / Hypnosis
252 HP / 152 Atk / 8 Def / 96 SpD

Very rarely is a Pokemon perfectly suited to provide exactly what a particular style of team requires; then again, not many Pokemon have the utility capacity that Bronzong possesses.

Rain Dance teams require a few factors to be ultimately successful: extended Rain Dance turns, Stealth Rock to be set up, and a safe switch for its sweepers to wreak havoc. In addition to eight-turn rain and the ability to lay Stealth Rock, which helps Kingdra and Kabutops always OHKO Metagross and Bronzong, respectively, Bronzong can also provide a teammate with a free switch by using Explosion, and lessen the threat of priority attacks with Reflect. Hypnosis is the secondary choice because its reliability is questionable, and the off-chance of sleeping a threat is not worth the reliable protection Reflect affords.

Team Options & Additional Comments >>>
Name Item Ability Nature

Trick

Macho Brace / Choice Band Levitate Sassy
Moveset IVs
~ Trick
~ Gyro Ball
~ Earthquake
~ Explosion / Stealth Rock
0 Spe
EVs
252 HP / 86 Atk / 80 Def / 92 SpD

While this set appears similar to the Tank set, except with Trick over Hypnosis, they play entirely differently. Macho Brace cuts Bronzong's Speed by half and turns Gyro Ball into a deadly attack. More importantly, however, it grants Bronzong the ability to cripple sweepers such as Heatran and Gyarados by robbing them of their item and reducing them of their Speed advantage. Choice Band is a decent option to cripple defensive Pokemon, such as Swampert or Dusknoir, and also provides Bronzong with quite a bit of power.

Team Options & Additional Comments >>>

Other Options

A Calm Mind + Block set is somewhat viable, but Bronzong will usually only trap its counter, such as Heatran or Infernape, neither of whom it will be able to successfully use Calm Mind against. However, Bronzong does have a good special movepool, which includes Charge Beam, Psychic, and Grass Knot. In particular, the latter hits Rhyperior, Hippowdon, and Swampert for massive damage. As Tyranitar receives a Special Defense boost in sandstorm, though, Gyro Ball is the better option against it. With its many resistances and above-average defenses, Bronzong can effectively use Toxic to stall opponents, but its lack of recovery hurts. A Rest + Sleep Talk set can increase Bronzong's survivability, but there are better Pokemon for that role.

Heatproof is a decent ability to fool an opponent, but Bronzong won't be able to switch into Spikes or Earthquake, and any Fire-type attack will also reveal the deception. Lum Berry can let Bronzong take a Hypnosis from faster sleep inducers and hit back with its own Hypnosis, while Shed Shell can allow Bronzong to escape Magnezone's Magnet Pull.

Checks and Counters

Magnezone can easily eliminate Bronzong that lack Shed Shell or Earthquake, and even the latter can be foiled by Magnet Rise. The Rotom formes are also great counters as they resist Gyro Ball and are immune to both Explosion and Earthquake. Gyarados has Intimidate and resists Gyro Ball, but is susceptible to Hypnosis and Hidden Power Electric. In fact, most bulky Water-types can switch in on Bronzong and slowly wear it down with Surf. Suicune is especially dangerous because it can get a Calm Mind sweep going if Bronzong is foolish enough to stay in. If Bronzong has Rest, it can stall out some Water-types though.

Fire-types also plague Bronzong; Infernape and Heatran can switch in on Gyro Ball while Moltres can come in on anything bar Hypnosis and Explosion. Flamethrower Blissey can wear Bronzong down, and has Protect to scout for Explosion. Celebi can use Leech Seed and easily stall out Bronzong; even Explosion won't OHKO it. Even without Leech Seed, Celebi will usually come on top in a PP war thanks to the higher PP of most of its moves. Celebi can also boost up with Calm Mind and either overpower Bronzong or Baton Pass out of there. It must watch out for Trick + Choice Band, though. Similarly, Skarmory can sponge Bronzong's attacks while setting up Spikes. However, it too must fear being Tricked a Choice Band, as this will essentially neuter its walling abilities. Note that most of Bronzong's common switch-ins will dislike being given a Macho Brace or Choice Band, so one should always be prepared for that. Gastrodon makes an interesting counter as it has both a resistance to Gyro Ball and Sticky Hold to prevent Trick.