This Pokémon is immune to Ground-type moves.
Type Tier
Grass NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 23 27 -
14 16 19 20
11 13 16 17
13 15 18 19
11 13 16 17
9 11 14 15
  • Underused


Carnivine is an odd Grass-type, sporting some good base attacking stats, some weaker defensive stats, a horrible Speed, and Levitate, which is what really separates Carnivine from its Grass-type brethren. While almost completely outclassed by other Grass-types, Carnivine does have a niche in its Swords Dance set which, while almost always inferior to Leafeon or Venusaur, can work with Levitate. Levitate makes Carnivine completely immune to Spikes, Toxic Spikes, and Earthquake, allowing it some unique opportunities to set up a Swords Dance, such as on a Choice Rhyperior's Earthquake (something Venusaur could only ever dream of doing). In short, Carnivine has a niche, but is usually harshly outclassed.

Name Item Nature

Swords Dance

Life Orb / Leftovers Jolly
Moveset EVs
~ Swords Dance
~ Power Whip
~ Return / Substitute
~ Sleep Powder / Synthesis
252 Atk / 4 SpD / 252 Spe

This set takes advantage of Carnivine's best stat, its Attack, and boosts it with Swords Dance before attempting a sweep. Levitate gives Carnivine a unique immunity to Spikes, Toxic Spikes, and Ground-type moves, allowing it to take hits, conserve more health, and afford more opportunities for it to set up a Swords Dance. Sleep Powder can potentially remove one of Carnivine's counters from the match, which can mean a sweep or a key threat eliminated.

Power Whip is Carnivine's main STAB attack, having an effective Base Power of 180 after the STAB boost, and it will be hitting like a truck even without a Swords Dance. Return is a generic powerful move, and garners good coverage alongside Power Whip, denting Pokemon like Arcanine, Leafeon, Scyther, and Swellow hard. A mono-attacker approach can be attempted with Substitute and Leftovers over Return and Life Orb, but it is not encouraged as mono-Grass is walled by quite a few of the top UU Pokemon, and without Swords Dance or Life Orb, Carnivine will not be hitting nearly as hard as it needs to be.

Team Options & Additional Comments >>>

Other Options

While Carnivine's defenses are not top-notch, access to Sleep Powder, Stun Spore, Knock Off, and reliable healing in Synthesis means that Carnivine can viably run a support set. Leech Seed can also be used to slowly sap health from opponents, an especially deadly strategy when combined with entry hazards. Although Carnivine can utilize Growth along with its base 90 Special Attack, it is not recommended as Carnivine has a bad special movepool and a lack of power compared to Swords Dance. Crunch can be used over Return on the Swords Dance set to hit Ghost-types more reliably, but Return overshadows it due to its higher Base Power and better coverage when combined with Power Whip. Stockpile can raise Carnivine's defenses, but the prevalence of moves like Sludge Bomb and Flare Blitz, combined with Carnivine's less-than-stellar defenses, remove most of its viability. Finally, Gastro Acid and Worry Seed can render opposing Pokemon who rely on an ability near-useless, such as Swellow (though Brave Bird will still do a number on Carnivine).

Checks and Counters

Carnivine is easily countered by most Fire-types. Moltres and Arcanine are prime choices due to their bulk and reliable healing. Moltres, however, will have to be careful about switching in too often if Stealth Rock is on the field. Houndoom and Blaziken can also reliably check Carnivine, but their lack of bulk and reliable recovery make them less-than-desirable. Most Flying-types are extremely dangerous offensively, and can freely switch in on Carnivine's STAB attacks. Swellow and Scyther especially can come in on Power Whip and wreak havoc with STAB Facade and U-turn, respectively. Once again, they are rather frail, so they should make sure that Stealth Rock is off the field and that they are not switching into Return. Bulky Grass-types such as Venusaur, Tangrowth, and Leafeon can easily take any of Carnivine's attacks, heal off the damage, and retaliate. Registeel resists almost everything Carnivine can possibly throw at it, but doesn't appreciate Sleep Powder.