Charizard

Blaze
Boosts power of Fire moves 50% when at 1/3 HP or less.
Type Tier
Fire / Flying UU
Statistics
Min- Min Max Max+
HP
78
- 297 360 -
Atk
84
183 204 267 293
Def
78
172 192 255 280
SpA
109
228 254 317 348
SpD
85
185 206 269 295
Spe
100
212 236 299 328
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Air Slash 75 95% 0 30% chance to flinch.
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Beat Up 10 100% 10 All healthy Pokémon aid in damaging the target.
Belly Drum - - 10 User loses 50% max HP. Maximizes Atk.
Bite 60 100% 25 30% chance to flinch.
Blast Burn 150 90% 5 User cannot move next turn.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 20% chance to lower Def 1 stage.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Defog - - 0 Lowers foe's Evasion 1 stage. Removes various field effects.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dragon Claw 80 100% 15 No additional effect.
Dragon Dance - - 20 Boosts Atk and Spe 1 stage.
Dragon Pulse 90 100% 0 No additional effect.
Dragon Rage - 100% 10 Does 40 damage.
Dragon Rush 100 75% 0 20% chance to flinch.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Ember 40 100% 25 10% chance to burn.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 10% chance to burn.
Fire Fang 65 95% 0 10% chance to flinch. 10% chance to burn.
Fire Punch 75 100% 15 10% chance to burn.
Fire Spin 15 70% 15 Traps and damages over multiple turns.
Flamethrower 95 100% 15 10% chance to burn.
Flare Blitz 120 100% 0 Has 1/3 recoil. 10% chance to Burn.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Fly 90 95% 15 User is made invulnerable for one turn, then hits the next turn.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Fails if the user is damaged.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each hit.
Giga Impact 150 90% 0 User cannot move next turn.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Heat Wave 100 90% 10 10% chance to burn.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metal Claw 50 95% 35 10% chance to boost Atk 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Outrage 120 100% 15 Repeats for 2-3 turns. Confuses at the end.
Overheat 140 90% 5 Lowers SpA 2 stages.
Protect - - 10 Prevents most moves from working on the user that turn.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Roost - - 0 Heals 50% HP. Temporarily removes the user's Flying type.
Scary Face - 90% 10 Lowers Spe 2 stages.
Scratch 40 100% 35 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Claw 70 100% 0 Has a high critical hit rate.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Will-O-Wisp - 75% 15 Burns the foe.
Wing Attack 60 100% 35 No additional effect