Cherubi

Chlorophyll
Speed doubles in sun.
Type Tier
Grass LC
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
45
- 231 294 -
Atk
35
95 106 169 185
Def
45
113 126 189 207
SpA
62
144 160 223 245
SpD
53
127 142 205 225
Spe
35
95 106 169 185
Name Power Accuracy PP Target Description
Aromatherapy - - 5 User party Cures status on the user's team.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bullet Seed 10 100% 30 Single non-user Hits 2-5 times in one turn.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Double Team - - 15 User Boosts evasion 1 stage.
Endure - - 10 User The user always survives with at least 1 HP.
Energy Ball 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy 1 stage.
Frustration - 100% 20 Single non-user No additional effect.
Giga Drain 60 100% 10 Single non-user Leeches 50% damage.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
GrassWhistle - 55% 15 Single non-user Puts the target to sleep.
Growth - - 40 User Boosts SpA 1 stage.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Leech Seed - 90% 10 Single non-user Leeches 1/8 of the target's HP each turn.
Lucky Chant - - 30 User party Blocks critical hits for 5 turns.
Magical Leaf 60 - 20 Single non-user Ignores accuracy modifiers.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Nature Power - - 20 None Attack changes based on terrain.
Protect - - 10 User Prevents most moves from working on the user that turn.
Razor Leaf 55 95% 25 All enemies Has a high critical hit rate.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Safeguard - - 25 User party Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seed Bomb 80 100% 15 Single non-user No additional effect.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Sweet Scent - 100% 20 All enemies Lowers target's evasion 1 stage.
Swords Dance - - 30 User Boosts Atk 2 stages.
Synthesis - - 5 User Heals variably depending on the weather.
Tackle 35 95% 35 Single non-user No additional effect.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Tickle - 100% 20 Single non-user Lowers target's Atk and Def 1 stage.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Worry Seed - 100% 10 Single non-user Changes the foe's ability to Insomnia.