Chimchar

Blaze
Boosts power of Fire moves 50% when at 1/3 HP or less.
Type Tier
Fire NFE
Statistics
Min- Min Max Max+
HP
44
- 229 292 -
Atk
58
136 152 215 236
Def
44
111 124 187 205
SpA
58
136 152 215 236
SpD
44
111 124 187 205
Spe
61
142 158 221 243
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Blaze Kick 85 90% 10 High critical hit rate. 10% chance to burn the target.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bulk Up - - 20 Boosts Atk and Def 1 stage.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Cut 50 95% 30 No additional effect.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Kick 30 100% 30 Hits twice in 1 turn.
Double Team - - 15 Boosts evasion 1 stage.
Ember 40 100% 25 10% chance to burn.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Fire Blast 120 85% 5 10% chance to burn.
Fire Punch 75 100% 15 10% chance to burn.
Fire Spin 15 70% 15 Traps and damages over multiple turns.
Flame Wheel 60 100% 25 10% chance to burn. Thaws the user.
Flamethrower 95 100% 15 10% chance to burn.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Energy - - 30 Boosts critical hit rate 2 stages.
Focus Punch 150 100% 20 Fails if the user is damaged.
Frustration - 100% 20 No additional effect.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Grass Knot - 100% 0 Deals damage based on the foe's weight.
Heat Wave 100 90% 10 10% chance to burn.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Leer - 100% 30 Lowers foe's Def 1 stage.
Nasty Plot - - 0 Boosts SpA 2 stages.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Overheat 140 90% 5 Lowers SpA 2 stages.
Protect - - 10 Prevents most moves from working on the user that turn.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Climb 90 85% 0 20% chance to confuse.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Scratch 40 100% 35 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Claw 70 100% 0 Has a high critical hit rate.
Slack Off - - 10 Heals 50% max HP.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Stealth Rock - - 0 Damages foe's switch-ins.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swords Dance - - 30 Boosts Atk 2 stages.
Taunt - 100% 20 Forces the foe to use damaging moves for 3-5 turns.
ThunderPunch 75 100% 15 10% chance to paralyze.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
U-turn 70 100% 0 Attacks, then switches.
Will-O-Wisp - 75% 15 Burns the foe.