|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Calm Mind
|
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
|
Captivate
|
- |
100% |
20 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Charge Beam
|
50 |
90% |
10 |
70% chance to boost SpA 1 stage. |
|
Confusion
|
50 |
100% |
25 |
10% chance to confuse. |
|
Curse
|
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Disable
|
- |
80% |
20 |
Prevents the last move used from being used again for 4-7 turns. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Energy Ball
|
80 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Extrasensory
|
80 |
100% |
30 |
10% chance to flinch. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Flash
|
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Future Sight
|
80 |
90% |
15 |
Deals damage at the end of the turn after three turns. |
|
Grass Knot
|
- |
100% |
20 |
Deals damage based on the foe's weight. |
|
Growl
|
- |
100% |
40 |
Lowers foe's Atk 1 stage. |
|
Heal Bell
|
- |
- |
5 |
Cures status on the user's team. |
|
Healing Wish
|
- |
- |
10 |
KOs the user and heals the next Pokémon in. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hypnosis
|
- |
70% |
20 |
Puts the foe to sleep. |
|
Icy Wind
|
55 |
95% |
15 |
Lowers foe's Spe 1 stage. |
|
Last Resort
|
130 |
100% |
5 |
Can only be used if all other moves have been used once. |
|
Light Screen
|
- |
- |
30 |
Lowers damage from special attacks for 5 turns. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Natural Gift
|
- |
100% |
15 |
Power and type depends on the user's held berry. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Psychic
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Psywave
|
- |
80% |
15 |
Damage is .5x to 1.5x the user's level. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Recover
|
- |
- |
10 |
Heals 50% max HP. |
|
Recycle
|
- |
- |
10 |
Restores a used up item. |
|
Reflect
|
- |
- |
20 |
Lowers damage from physical attacks for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rollout
|
30 |
90% |
20 |
Doubles in power with each hit. Repeats for 5 turns. |
|
Safeguard
|
- |
- |
25 |
Blocks status conditions for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shock Wave
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Skill Swap
|
- |
- |
10 |
The user and the target trade abilities. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Take Down
|
90 |
85% |
20 |
Has 1/4 recoil. |
|
Taunt
|
- |
100% |
20 |
Forces the foe to use damaging moves for 3-5 turns. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Torment
|
- |
100% |
15 |
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Trick Room
|
- |
- |
5 |
Slower Pokémon move first for 5 turns. |
|
Uproar
|
50 |
100% |
10 |
Repeats for 2-5 turns. No Pokémon can Sleep during these turns. |
|
Wish
|
- |
- |
10 |
Heals 50% max HP after 2 turns. |
|
Wrap
|
15 |
85% |
20 |
Traps and damages over multiple turns. |
|
Yawn
|
- |
- |
10 |
Puts the target to sleep after 2 turns. |