|
Astonish
|
30 |
100% |
15 |
Single non-user
|
30% chance to flinch opponent. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Targets of the opposite gender are infatuated and have a 50% chance to do nothing. |
|
Calm Mind
|
- |
- |
20 |
User
|
Boosts SpA and SpD 1 stage. |
|
Captivate
|
- |
100% |
20 |
All enemies
|
Lowers an opposite gender foe's SpA 2 stages. |
|
Charge Beam
|
50 |
90% |
10 |
Single non-user
|
70% chance to boost SpA 1 stage. |
|
Confusion
|
50 |
100% |
25 |
Single non-user
|
10% chance to confuse. |
|
Curse
|
- |
- |
10 |
Single non-user
|
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Disable
|
- |
80% |
20 |
Single non-user
|
Prevents the last move used from being used again for 4-7 turns. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion 1 stage. |
|
Dream Eater
|
100 |
100% |
15 |
Single non-user
|
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Endure
|
- |
- |
10 |
User
|
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when burned, paralyzed, or poisoned. |
|
Flash
|
- |
100% |
20 |
Single non-user
|
Lowers target's accuracy 1 stage. |
|
Frustration
|
- |
100% |
20 |
Single non-user
|
No additional effect. |
|
Future Sight
|
80 |
90% |
15 |
Single non-user
|
Deals damage at the end of the turn after three turns. |
|
Grass Knot
|
- |
100% |
20 |
Single non-user
|
Deals damage based on the foe's weight. |
|
Gravity
|
- |
- |
5 |
All
|
For 5 turns, prevents flying or jumping; also disables Ground immunities. |
|
Growl
|
- |
100% |
40 |
All enemies
|
Lowers target's Atk 1 stage. |
|
Heal Bell
|
- |
- |
5 |
User party
|
Cures status on the user's team. |
|
Helping Hand
|
- |
- |
20 |
Partner
|
Increases Base Power of ally's moves 50%. |
|
Hidden Power
|
- |
100% |
15 |
Single non-user
|
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hypnosis
|
- |
60% |
20 |
Single non-user
|
Puts the target to sleep. |
|
Icy Wind
|
55 |
95% |
15 |
All enemies
|
Lowers target's Spe 1 stage. |
|
Knock Off
|
20 |
100% |
20 |
Single non-user
|
Removes the target's item. |
|
Last Resort
|
130 |
100% |
5 |
Single non-user
|
Can only be used if all other moves have been used once. |
|
Light Screen
|
- |
- |
30 |
User party
|
Lowers damage from special attacks for 5 turns. |
|
Natural Gift
|
- |
100% |
15 |
Single non-user
|
Power and type depends on the user's held Berry. |
|
Protect
|
- |
- |
10 |
User
|
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Single non-user
|
Copies the foe's stat changes. |
|
Psychic
|
90 |
100% |
10 |
Single non-user
|
10% chance to lower SpD 1 stage. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Recover
|
- |
- |
10 |
User
|
Heals 50% max HP. |
|
Recycle
|
- |
- |
10 |
User
|
Restores a used item. |
|
Reflect
|
- |
- |
20 |
User party
|
Lowers damage from physical attacks for 5 turns. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
Single non-user
|
No additional effect. |
|
Role Play
|
- |
- |
10 |
Single non-user
|
Copies the foe's ability and overwrites the user's ability. |
|
Rollout
|
30 |
90% |
20 |
Single non-user
|
Doubles in power with each hit. Repeats for five turns. |
|
Safeguard
|
- |
- |
25 |
User party
|
Blocks status conditions for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Single non-user
|
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
Single non-user
|
20% chance to lower SpD 1 stage. |
|
Shock Wave
|
60 |
- |
20 |
Single non-user
|
Ignores accuracy modifiers. |
|
Signal Beam
|
75 |
100% |
15 |
Single non-user
|
10% chance to confuse. |
|
Skill Swap
|
- |
- |
10 |
Single non-user
|
The user and the target trade abilities. |
|
Sleep Talk
|
- |
- |
10 |
None
|
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Snatch
|
- |
- |
10 |
None
|
If certain moves are used, the user of Snatch uses the moves instead. |
|
Snore
|
40 |
100% |
15 |
Single non-user
|
Can only be used while sleeping. 30% chance to flinch. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target. Boosts its Atk 2 stages. |
|
Swift
|
60 |
- |
20 |
All enemies
|
Ignores accuracy modifiers. |
|
Taunt
|
- |
100% |
20 |
Single non-user
|
Forces the foe to use damaging moves for 3-5 turns. |
|
Thunder Wave
|
- |
100% |
20 |
Single non-user
|
Paralyzes the target. |
|
Torment
|
- |
100% |
15 |
Single non-user
|
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Single non-user
|
Inflicts intensifying poison on the target. |
|
Trick
|
- |
100% |
10 |
Single non-user
|
Switches items with the target. |
|
Trick Room
|
- |
- |
5 |
All
|
Slower Pokémon move first for 5 turns. |
|
Uproar
|
50 |
100% |
10 |
Random enemy
|
Repeats for 2-5 turns. No Pokémon can sleep during these turns. |
|
Wish
|
- |
- |
10 |
User
|
Heals 50% max HP after 2 turns. |
|
Wrap
|
15 |
85% |
20 |
Single non-user
|
Traps and damages over multiple turns. |
|
Zen Headbutt
|
80 |
90% |
15 |
Single non-user
|
20% chance to flinch. |