Clamperl

Shell Armor
Prevents critical hits.
Type Tier
Water NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
35
- 20 23 -
Atk
64
10 12 16 17
Def
85
13 15 18 19
SpA
74
11 13 17 18
SpD
55
10 12 15 16
Spe
32
8 9 12 13

Overview

Clamperl used to be one of Little Cup's biggest terrors, hitting 36 Special Attack with DeepSeaTooth. However, it faded into obscurity when DeepSeaTooth was banned. Clamperl can still wreak havoc in Little Cup with its other item, DeepSeaScale. When the doubled Special Defense from DeepSeaScale is factored in, Clamperl has the highest overall defenses of any Little Cup Pokemon. Combine this with its still respectable Special Attack, and Clamperl can still work in Little Cup.

Name Item Nature

RestTalk

DeepSeaScale Bold
Moveset EVs
~ Rest
~ Sleep Talk
~ Surf
~ Hidden Power Electric / Ice Beam
236 HP / 236 Def / 8 SpA / 20 Spe

With its exclusive item DeepSeaScale, Clamperl has unparalleled 23/19/24 defenses without any boosts. Using the combination of these stats and the recovery from Rest and utility of Sleep Talk, Clamperl can wall just about every Pokemon in Little Cup who cannot hit it super effectively. Its ability, Shell Armor, also helps by preventing Clamperl from critical hits.

Rest provides Clamperl's only source of healing. Even with massive defenses, almost all Pokemon will at least 4HKO. Therefore, without RestTalk, Clamperl will be worn down quickly and be unable to wall. Surf runs nicely off Clamperl's decent 15 Special Attack. Hidden Power Electric hits Mantyke, who can be an annoyance, especially with Water Absorb.

Team Options & Additional Comments >>>

Other Options

Clamperl has few other options of note in its small movepool. Confuse Ray can annoy Pokemon even more and hopefully cause damage in the process. Iron Defense or Barrier can boost both of Clamperl's defenses to incredible levels, making it almost untouchable. A Life Orb set could be viable under Trick Room with Clamperl hitting a maximum of 18 Special Attack.

Checks and Counters

As previously stated, Pokemon with a STAB super effective move are big problems for Clamperl. Chinchou, Elekid, and even the rarer Grass-types can easily KO Clamperl. Strong physical attackers do massive damage to Clamperl and can usually win despite Rest. Set-up Pokemon, such as Dratini and Mantyke, can make life miserable for Clamperl if it does not have the proper move with which to hit them. In general, any Pokemon who can damage Clamperl faster than it heals from Rest will be a problem for Clamperl.