Cresselia

Levitate
This Pokémon is immune to Ground-type moves.
Type Tier
Psychic BL
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
120
- 381 444 -
Atk
70
158 176 239 262
Def
120
248 276 339 372
SpA
75
167 186 249 273
SpD
130
266 296 359 394
Spe
85
185 206 269 295

Overview

Cresselia has outstanding overall defenses that allow her to wall many attacks. Combine that with an instant recovery move in Moonlight, and she is extremely hard to take down. However, she has many exploitable weaknesses; the OU metagame is not kind to her. Firstly, the prevalence of sandstorm severely limits her healing capabilities. Secondly, two of her counters—Tyranitar and Scizor—are extremely common. Cresselia's unmatched overall defenses still make her viable in the OU metagame, but she is no longer the defensive behemoth she was in the past.

Name Item Nature

Support

Leftovers Bold
Moveset EVs
~ Reflect
~ Moonlight / Rest
~ Ice Beam
~ Thunder Wave / Psychic
252 HP / 252 Def / 4 SpA

Cresselia is the bulkiest Pokemon in the OU metagame and can easily support her team. Her high defensive stats allow her to easily take hits and recover the damage off, then cripple the opposing Pokemon.

Reflect allows both Cresselia and her team to take reduced damage from physical attacks, which Cresselia tends to fear. Moonlight replenishes Cresselia's health, but due to the prevalence of sandstorm in OU, Moonlight will often only heal 25% instead of the normal 50%. Hence, you can consider Rest in place of Moonlight, but this comes with the disadvantage of being asleep for two turns. Ice Beam takes down Dragon-types that can pose a major threat to your team, while Thunder Wave cripples other Pokemon that might try to set up on Cresselia. Alternatively, Psychic provides Cresselia with a STAB attack that can take down Infernape and Gengar that might try to 2HKO her with Shadow Ball. However, Psychic has poor coverage in OU, and Thunder Wave is more useful overall as it can cripple those two anyway.

Team Options & Additional Comments >>>
Name Item Nature

RestTalk

Leftovers Calm
Moveset EVs
~ Rest
~ Sleep Talk
~ Ice Beam
~ Charge Beam / Thunder Wave / Psychic
252 HP / 200 Def / 56 SpD

With the popularity of Tyranitar and Hippowdon, sandstorm has become a common sight in the OU metagame, which has in turn caused Moonlight's effectiveness to plummet. Moonlight also only has 8 PP, which leaves Cresselia easily stalled out. Finally, Cresselia is very susceptible to status, which Moonlight cannot cure. This set attempts to remedy these problems by using a combination of Rest and Sleep Talk to lengthen Cresselia's lifespan. The former allows Cresselia to heal back up to full HP and remove any status effects as well, while the latter prevents Cresselia from becoming full setup bait while sleeping, and can also help with PP issues.

Ice Beam takes care of Dragon-types that might trouble your team, while Charge Beam rounds out the moveset and works particularly well alongside Ice Beam. Thanks to the longevity provided by RestTalk, Cresselia can nab many Special Attack boosts and become a formidable tank. Thunder Wave can cripple opponents Cresselia cannot take out, but it will be useless if Sleep Talk selects it against an opponent already afflicted with status. Psychic provides STAB and can specifically take care of Infernape and Gengar, but will not OHKO either without Stealth Rock and one turn of both sandstorm and Life Orb recoil.

Team Options & Additional Comments >>>
Name Item Nature

Calm Mind

Leftovers Modest
Moveset EVs
~ Calm Mind
~ Psychic
~ Hidden Power Fire / Hidden Power Fighting
~ Moonlight
252 HP / 252 SpA / 4 Spe

Cresselia can also take an offensive approach by using Calm Mind, as her bulk allows her to easily set up several boosts. Calm Mind not only raises Cresselia's poor Special Attack to acceptable levels, but also increases her already impressive Special Defense. Psychic is reliable, powerful STAB, while Hidden Power Fire, the main coverage move, hits Scizor along with other Steel-types that resist Psychic. Hidden Power Fighting is viable as it takes down Tyranitar and has good coverage in tandem with Psychic. Moonlight rounds out the set by providing instant recovery, which lets Cresselia continue using Calm Mind.

Team Options & Additional Comments >>>
Name Item Nature

Dual Screens

Light Clay Bold
Moveset EVs
~ Reflect
~ Light Screen
~ Lunar Dance
~ Thunder Wave / Ice Beam / Psychic
252 HP / 148 Def / 40 SpD / 68 Spe

Due to Cresselia's enormous bulk, she can easily set up Reflect and Light Screen multiple times to assist your team. She also has one more trick that other dual screen supporters don't: Lunar Dance. As Cresselia's secret weapon, this move lets her sacrifice herself to allow another Pokemon to come in fully healed and cured of any status ailments it might have. All these combine to let Cresselia assist one of your remaining Pokemon in setting up and sweeping the opponent's team. Few teams can handle assaults from the same threatening sweeper twice over, which can secure the game for your team.

Thunder Wave gives Cresselia more time to set up screens, while Ice Beam handles Dragon-types such as Dragonite, as well as Gliscor, who is a common mid-game Taunt user. As an alternative, Psychic provides STAB and a way to take out Infernape.

Team Options & Additional Comments >>>

Other Options

Psycho Shift can debilitate Cresselia's counters; in particular, a set of Psycho Shift, Trick, Ice Beam, and Rest along with a Flame Orb can cripple Scizor and Tyranitar. This set can also sponge Trick and pass a Flame Orb to the opponent in the process. However, once the Orb activates and burns Cresselia, smart players will avoid switching in physical attackers.

Grass Knot takes care of Swampert should your team not have any other way to dispatch of it, while Hidden Power Electric 2HKOes offensive Gyarados, as well as RestTalk Gyarados after Stealth Rock damage. These moves are extremely situational, however, and Grass is a terrible attacking type in general.

Cresselia can also set up weather as she receives both Sunny Day and Rain Dance; the former also increases Moonlight recovery. Additionally, Cresselia is bulky enough to set up Gravity and Trick Room. Toxic is an option over Thunder Wave to slowly whittle foes down; Protect can be used in conjunction with Toxic to hasten the opponent's death.

Checks and Counters

The main way to beat Cresselia is to overpower her. Moonlight has limited PP, and the prevalence of sandstorm limits its effectiveness. Once Moonlight's PP is depleted, it will only be a matter of time before Cresselia falls.

As mentioned throughout the analysis, Tyranitar and Scizor are the biggest problems to Cresselia. The former can hit Cresselia with a Choice Band-boosted Crunch or catch a fleeing one with Pursuit, and its sandstorm reduces Moonlight's effectiveness. Scizor can also Pursuit trap a fleeing Cresselia or severely damage one that stays in with either U-turn or Bug Bite. Although rarer, Heracross and Weavile can hit Cresselia with STAB Megahorn and Night Slash, respectively, for large amounts of damage. Curse Snorlax can set up in front of Cresselia while shrugging off Thunder Wave and Ice Beam due to its already low Speed and Thick Fat ability, respectively. Thunder Wave and Reflect help to mitigate these physical threats, but their sheer offensive power is usually too much for Cresselia to handle.

Gengar has STAB Shadow Ball to take down Cresselia that lack Psychic, and can also set up Substitute to prevent Thunder Wave. Blissey and Heatran can switch into Cresselia and use Toxic to slowly wear her down if she doesn't carry Rest. While Blissey can heal herself with either Wish or Softboiled, Heatran can also prevent status with Substitute or Taunt; the latter restricts Cresselia from healing as well. Taunt users in general cripple Cresselia. Taunt + Dragon Dance Gyarados can set up in front of Cresselia that lack Charge Beam, as all she can do is hit it with a neutral Ice Beam.