|
Assist
|
- |
- |
20 |
Uses a random move from the user's team. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Baton Pass
|
- |
- |
40 |
User switches, but passes on all stat changes and some special conditions. |
|
Blizzard
|
120 |
70% |
5 |
10% chance to freeze. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Calm Mind
|
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Charge Beam
|
50 |
90% |
0 |
70% chance to boost SpA 1 stage. |
|
Charm
|
- |
100% |
20 |
Lowers foe's Atk 2 stages. |
|
Copycat
|
- |
- |
0 |
Uses the last move used in the battle. |
|
Covet
|
40 |
100% |
40 |
Steals target's item. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Dig
|
80 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
DoubleSlap
|
15 |
85% |
10 |
Hits 2-5 times in 1 turn. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Fake Out
|
40 |
100% |
10 |
The user always attacks first, and flinches the foe. Can only be used on the first turn out. |
|
Fake Tears
|
- |
100% |
20 |
Lowers SpD 2 stages. |
|
Flash
|
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Grass Knot
|
- |
100% |
0 |
Deals damage based on the foe's weight. |
|
Growl
|
- |
100% |
40 |
Lowers foe's Atk 1 stage. |
|
Heal Bell
|
- |
- |
5 |
Cures status on the user's team. |
|
Helping Hand
|
- |
- |
20 |
Increases power of ally's moves 50%. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Ice Beam
|
95 |
100% |
10 |
10% chance to freeze. |
|
Icy Wind
|
55 |
95% |
15 |
Lowers foe's Spe 1 stage. |
|
Iron Tail
|
100 |
75% |
15 |
30% chance to lower Def 1 stage. |
|
Last Resort
|
130 |
100% |
0 |
Can only be used if all other moves have been used once. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Mud-Slap
|
20 |
100% |
10 |
Lowers foe's accuracy 1 stage. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Payback
|
50 |
100% |
0 |
Base power doubles if the foe has taken its turn. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Smash
|
40 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rollout
|
30 |
90% |
20 |
Doubles in power with each hit. Repeats for 5 turns. |
|
Safeguard
|
- |
- |
25 |
Blocks status conditions for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shock Wave
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Sing
|
- |
55% |
15 |
Puts the target to Sleep. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sucker Punch
|
80 |
100% |
0 |
The user always moves first. Will only work if the foe attacked. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swift
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Tackle
|
35 |
95% |
35 |
No additional effect. |
|
Tail Whip
|
- |
100% |
30 |
Lowers Def 1 stage. |
|
Thunder
|
120 |
70% |
10 |
30% chance to paralyze. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
Tickle
|
- |
100% |
20 |
Lowers Atk and Def 1 stage. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Uproar
|
50 |
100% |
10 |
Repeats for 2-5 turns. No Pokémon can Sleep during these turns. |
|
Wake-Up Slap
|
60 |
100% |
0 |
Double power if used on a sleeping foe. |
|
Water Pulse
|
60 |
100% |
20 |
20% chance to Confuse. |
|
Wish
|
- |
- |
10 |
Heals 50% max HP after 2 turns. |
|
Zen Headbutt
|
80 |
90% |
0 |
20% chance to flinch. |