Deoxys

Pressure
Enemy attacks lose one extra PP. Increases wild encounter rate.
Type Tier
Psychic Uber
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 241 304 -
Atk
150
302 336 399 438
Def
50
122 136 199 218
SpA
150
302 336 399 438
SpD
50
122 136 199 218
Spe
150
302 336 399 438
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Agility - - 30 User Boosts user's Speed by 2 stages.
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
Avalanche 60 100% 10 Single non-user Doubles in power if damaged by the target.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost SpA 1 stage.
Cosmic Power - - 20 User Boosts Def and SpD 1 stage.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Cut 50 95% 30 Single non-user No additional effect.
Double Team - - 15 User Boosts evasion 1 stage.
Drain Punch 60 100% 5 Single non-user Leeches 50% damage.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 User The user always survives with at least 1 HP.
Energy Ball 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
ExtremeSpeed 80 100% 5 Single non-user The user always attacks first.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy 1 stage.
Flash Cannon 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
Gravity - - 5 All For 5 turns, prevents flying or jumping; also disables Ground immunities.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Iron Defense - - 15 User Boosts Def 2 stages.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Leer - 100% 30 All enemies Lowers target's Def 1 stage.
Light Screen - - 30 User party Lowers damage from special attacks for 5 turns.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Mirror Coat - 100% 20 None If hit by a special attack, returns double the damage.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Night Shade - 100% 15 Single non-user Does damage equal to the user's level.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Poison Jab 80 100% 20 Single non-user 30% chance to poison.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Psycho Boost 140 90% 5 Single non-user Lowers user's SpA 2 stages.
Psycho Shift - 90% 10 Single non-user Shifts the user's status effect to the foe.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% max HP.
Recycle - - 10 User Restores a used item.
Reflect - - 20 User party Lowers damage from physical attacks for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Role Play - - 10 Single non-user Copies the foe's ability and overwrites the user's ability.
Safeguard - - 25 User party Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Skill Swap - - 10 Single non-user The user and the target trade abilities.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spikes - - 20 Enemy field Causes damage to the enemy whenever they switch.
Stealth Rock - - 20 Enemy field Damages foe's switch-ins.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Superpower 120 100% 5 Single non-user Lowers user's Atk and Def 1 stage.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 All enemies Ignores accuracy modifiers.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Teleport - - 20 User Has no effect.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Trick - 100% 10 Single non-user Switches items with the target.
Trick Room - - 5 All Slower Pokémon move first for 5 turns.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Wrap 15 85% 20 Single non-user Traps and damages over multiple turns.
Zap Cannon 120 50% 5 Single non-user Paralyzes the target.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch.