|
Aqua Jet
|
40 |
100% |
0 |
The user always attacks first. |
|
Aqua Ring
|
- |
- |
0 |
User recovers 1/16th max HP each turn. |
|
Aqua Tail
|
90 |
90% |
0 |
No additional effect. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Aurora Beam
|
65 |
100% |
20 |
10% chance to lower Atk. |
|
Avalanche
|
60 |
100% |
0 |
Doubles in power if damaged. |
|
Blizzard
|
120 |
70% |
5 |
10% chance to freeze. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Brine
|
65 |
100% |
0 |
Base power doubles if foe's HP is 50% or less. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Disable
|
- |
80% |
20 |
Prevents the last move used from being used again for 4-7 turns. |
|
Dive
|
80 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Encore
|
- |
100% |
5 |
Causes the target to repeat the move 4-8 turns. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Fake Out
|
40 |
100% |
10 |
The user always attacks first, and flinches the foe. Can only be used on the first turn out. |
|
Fling
|
- |
100% |
0 |
Throws the user's hold item at the foe; effect depends on the item. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Growl
|
- |
100% |
40 |
Lowers foe's Atk 1 stage. |
|
Hail
|
- |
- |
10 |
Summons Hail for 5 turns. |
|
Headbutt
|
70 |
100% |
15 |
30% chance to flinch. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Horn Drill
|
- |
30% |
5 |
Will OHKO the target. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Ice Beam
|
95 |
100% |
10 |
10% chance to freeze. |
|
Ice Shard
|
40 |
100% |
0 |
The user always attacks first. |
|
Icicle Spear
|
10 |
100% |
30 |
Hits 2-5 times in one turn. |
|
Icy Wind
|
55 |
95% |
15 |
Lowers foe's Spe 1 stage. |
|
Lick
|
20 |
100% |
30 |
30% chance to paralyze. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Perish Song
|
- |
- |
5 |
All active Pokémon faint after 3 turns. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Safeguard
|
- |
- |
25 |
Blocks status conditions for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Sheer Cold
|
- |
30% |
5 |
Will OHKO the target. |
|
Signal Beam
|
75 |
100% |
15 |
10% chance to confuse. |
|
Slam
|
80 |
75% |
20 |
No additional effect. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Surf
|
95 |
100% |
15 |
Hits Pokémon using Dive with double base power. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Take Down
|
90 |
85% |
20 |
Has 1/4 recoil. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Water Pulse
|
60 |
100% |
20 |
20% chance to Confuse. |
|
Water Sport
|
- |
- |
15 |
Fire attacks do 50% damage. |
|
Waterfall
|
80 |
100% |
15 |
20% chance to flinch. |