Dugtrio

Sand Veil
Evasion increases by 20% in a sandstorm.
Arena Trap
Prevents switching and increases encounter rate.
Type Tier
Ground UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
35
- 211 274 -
Atk
80
176 196 259 284
Def
50
122 136 199 218
SpA
50
122 136 199 218
SpD
70
158 176 239 262
Spe
120
248 276 339 372

Overview

Dugtrio is a force to be reckoned with in UU. Its ability to trap and kill some of the biggest threats in UU, including Blaziken, Toxicroak, Absol, and Houndoom, is a very great asset. Dugtrio's impact on stall teams has resounded throughout the tier, causing Shed Shell usage to spike from near-nonexistent numbers. On the other hand, it must have a sufficient level of support to bring down the premier walls of UU, a concept that is easy to understand, but not as simple to execute. While Dugtrio may be harder to use than one would think upon first glance, it is enough of a threat that there is no doubt that one should at least be sufficiently prepared for it.

Name Item Ability Nature

Physical Attacker

Life Orb / Choice Band Arena Trap Jolly / Adamant
Moveset EVs
~ Earthquake
~ Sucker Punch / Night Slash
~ Stone Edge
~ Substitute / Pursuit
4 HP / 252 Atk / 252 Spe

Thanks to its high Speed stat and Arena Trap, Dugtrio has been a very reliable revenge killer since Advance. Earthquake is your primary attack, not only because it is Dugtrio's only STAB move, but also because it can score some useful OHKOs on Pokemon like Houndoom, Blaziken, and Toxicroak. Dugtrio's Dark-type move will enable it to hit Claydol, as well as Levitating Ghost-types such as Mismagius and Rotom. Which move is better will often depend on the situation. Rotom and Mismagius can easily bypass the threat of Sucker Punch by setting up a Substitute or burning Dugtrio with Will-O-Wisp. However, Sucker Punch will enable Dugtrio to revenge kill weakened enemies who either are faster or use priority moves, such as Choice Scarf Typhlosion or Aqua Jet Azumarill. Stone Edge complements Earthquake quite nicely, hitting the Flying-types who are immune to Dugtrio's Ground-type STAB move. Keep in mind, though, that many of UU's Flying-types are generally too quick for Dugtrio to handle. More often than not, Altaria, and Charizard will all be at +1 Speed by the time Dugtrio switches in to revenge kill them, and it is not uncommon to encounter a Scyther or Moltres holding a Choice Scarf.

Substitute, Dugtrio's final move, may seem like an odd choice, but it has a very important purpose: to protect Dugtrio from Sucker Punch. Absol, Toxicroak, Houndoom, and Nidoking are all easily KOed by Earthquake, but they each can hit Dugtrio with a powerful Sucker Punch before it can attack. To remedy this, use Substitute on a predicted Sucker Punch. Next turn, Dugtrio can KO its opponent while the Sucker Punch will only break the Substitute. As an added bonus, if your opponent is weakened enough, Dugtrio can retain its Substitute by KOing its enemy with a Sucker Punch of its own. Take note that an opponent may suspect that you have Substitute and break your Substitute by using another attack instead of Sucker Punch. In such cases, you will have to out-predict your foe to come out on top. While evading Sucker Punch is the main perk of using Substitute, it has a few other uses. You can use it to avoid Explosion or the occasional Counter from Registeel or Regirock that have not been weakened enough to be killed by Earthquake. Additionally, if you can switch in on a Choiced Electric-type move, you will be able to Substitute for free, which can help ease prediction and protect Dugtrio from being revenge killed itself, especially by priority moves.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Scarf

Choice Scarf Arena Trap Adamant
Moveset EVs
~ Earthquake
~ Stone Edge
~ Night Slash / Sucker Punch
~ Aerial Ace
252 Atk / 44 SpD / 212 Spe

While Dugtrio is certainly fast, there is still a wide array of Choice Scarf users that outspeed the standard Revenge set. This set aims to fix this issue. With a Choice Scarf equipped, Dugtrio outruns just about all of UU and most of OU as well.

Your attacking moves are virtually the same as those on the Revenge set; however, they will all suffer a significant drop in power since you no longer have the boosts from Choice Band or Life Orb. You will still OHKO the more fragile of sweepers, as well as Pokemon with 2x or 4x weaknesses to Earthquake, such as Houndoom and Nidoking in UU, and Heatran, Infernape, and Magnezone in OU; however, you will generally have a much more difficult time scoring OHKOs and 2HKOs on bulkier Pokemon. For example, the standard Chansey will never be 2HKOed if it has Leftovers and can proceed to wear Dugtrio down with Toxic and Softboiled, barring a critical hit. Therefore, Beat Up is again worthy of consideration in Dugtrio's last moveslot. In OU, Earthquake will never OHKO min HP / min Def Tyranitar, and it can easily dispose of you with Crunch.

Team Options & Additional Comments >>>

Other Options

Beyond the moves already listed, Dugtrio's physical movepool is pretty barren. Dugtrio can potentially be used as a lead if it runs Stealth Rock and Protect while holding a Focus Sash, though its use is very limited when compared to the other two sets. Soft Sand is an item choice on the first set. It can give opponents the impression that Dugtrio is Choiced and therefore allow Dugtrio to net a surprise KO when Pokemon such as Mismagius try to set up on it.

Checks and Counters

Bulky Grass-types such as Tangrowth, Torterra, and Leafeon are excellent counters to Dugtrio. They take little damage from anything outside of a Choice Band Aerial Ace (which still doesn't do near enough) and can KO Dugtrio with their Grass-type STAB moves, or set up on it with Rock Polish, Leech Seed, or Swords Dance. Bulky Levitators, such as Rotom and Uxie, and bulky Water-types, such as Milotic and Slowbro, are also quite efficient answers to Dugtrio. If Dugtrio is Choiced and locked into the wrong move, beware of being trapped and Pursuited by Pokemon like Absol. Speaking of trapping, Porygon2 can Trace Dugtrio's Arena Trap, forcing it to stay in, and KO it with Ice Beam. Gardevoir can do this as well; just make sure it is EVed defensively so that it can survive a Sucker Punch or Earthquake. Make sure you avoid priority moves from Pokemon such as Donphan, Azumarill, Arcanine, and Hitmontop. Finally, EV spreads bulkier than the norm can really mess Dugtrio up - be sure to consider the possibility of these randomly appearing!