Dunsparce

Serene Grace
This Pokémon's secondary effect chances are doubled.
Run Away
Increases chances of successfully escaping a random battle.
Type Tier
Normal NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
100
- 341 404 -
Atk
70
158 176 239 262
Def
70
158 176 239 262
SpA
65
149 166 229 251
SpD
65
149 166 229 251
Spe
45
113 126 189 207
Name Power Accuracy PP Target Description
Agility - - 30 User Boosts user's Speed by 2 stages.
AncientPower 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Astonish 30 100% 15 Single non-user 30% chance to flinch opponent.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bide - - 10 User Charges for 2 turns; returns double the damage received in those turns.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 10 Single non-user 70% chance to boost SpA 1 stage.
Curse - - 10 Single non-user Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 User Boosts Defense 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double Base Power.
Endeavor - 100% 5 Single non-user Lowers target's HP to the user's HP.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Flail - 100% 15 Single non-user Does more damage as HP decreases.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Frustration - 100% 20 Single non-user No additional effect.
Glare - 75% 30 Single non-user Paralyzes the target.
Gyro Ball - 100% 5 Single non-user Does damage based on the foe's Speed and the user's Speed.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Pain Split - - 20 Single non-user Averages both Pokémon's HP.
Poison Jab 80 100% 20 Single non-user 30% chance to poison.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Rage 20 100% 20 Single non-user Boosts Atk 1 stage if hit.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Role Play - - 10 Single non-user Copies the foe's ability and overwrites the user's ability.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Roost - - 10 User Heals 50% HP. Temporarily removes the user's Flying-type.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Stealth Rock - - 20 Enemy field Damages foe's switch-ins.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Trump Card - - 5 Single non-user Power increases as PP decreases.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch.