Dunsparce

Serene Grace
This Pokémon's secondary effect chances are doubled.
Run Away
Increases chances of successfully escaping a random battle.
Type Tier
Normal NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
100
- 26 29 -
Atk
70
11 13 16 17
Def
70
11 13 16 17
SpA
65
11 13 16 17
SpD
65
11 13 16 17
Spe
45
9 11 14 15
Name Power Accuracy PP Target Description
Agility - - 30 User Boosts user's Speed by 2 stages.
AncientPower 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Astonish 30 100% 15 Single non-user 30% chance to flinch opponent.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bide - - 10 User Charges for 2 turns; returns double the damage received in those turns.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 10 Single non-user 70% chance to boost SpA 1 stage.
Curse - - 10 Single non-user Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 User Boosts Defense 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double Base Power.
Endeavor - 100% 5 Single non-user Lowers target's HP to the user's HP.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Flail - 100% 15 Single non-user Does more damage as HP decreases.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Frustration - 100% 20 Single non-user No additional effect.
Glare - 75% 30 Single non-user Paralyzes the target.
Gyro Ball - 100% 5 Single non-user Does damage based on the foe's Speed and the user's Speed.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Pain Split - - 20 Single non-user Averages both Pokémon's HP.
Poison Jab 80 100% 20 Single non-user 30% chance to poison.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Rage 20 100% 20 Single non-user Boosts Atk 1 stage if hit.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Role Play - - 10 Single non-user Copies the foe's ability and overwrites the user's ability.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Roost - - 10 User Heals 50% HP. Temporarily removes the user's Flying-type.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Stealth Rock - - 20 Enemy field Damages foe's switch-ins.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Trump Card - - 5 Single non-user Power increases as PP decreases.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch.