Dusknoir

Pressure
Enemy attacks lose 1 extra PP. Increases wild encounter rate.
Type Tier
Ghost OU
Statistics
Min- Min Max Max+
HP
45
- 231 294 -
Atk
100
212 236 299 328
Def
135
275 306 369 405
SpA
65
149 166 229 251
SpD
135
275 306 369 405
Spe
45
113 126 189 207
Name Power Accuracy PP Description
Astonish 30 100% 15 30% chance to flinch.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Bind 15 75% 20 Traps and damages over multiple turns.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Calm Mind - - 20 Boosts SpA and SpD 1 stage.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 0 70% chance to boost SpA 1 stage.
Confuse Ray - 100% 10 Confuses the target.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Dark Pulse 80 100% 0 20% chance to flinch.
Destiny Bond - - 5 If the user faints, the foe faints.
Disable - 80% 20 Prevents the last move used from being used again for 4-7 turns.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Embargo - 100% 0 Item use is prevented for 5 turns.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Ignores accuracy modifiers.
Fire Punch 75 100% 15 10% chance to burn.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Fails if the user is damaged.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Giga Impact 150 90% 0 User cannot move next turn.
Gravity - - 0 For 5 turns, prevents flying or jumping; also disables Ground immunities.
Grudge - - 5 If the user faints, the foe's attack loses all of its PP.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Beam 95 100% 10 10% chance to freeze.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Imprison - - 10 No foe can use any of the user's moves.
Leer - 100% 30 Lowers foe's Def 1 stage.
Mean Look - - 5 The target cannot switch out.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Memento - - 10 User faints. Lowers foe's Atk and SpA 2 stages.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Night Shade - 100% 15 Does damage equal to the user's level.
Ominous Wind 60 100% 0 10% chance to boost all stats 1 stage.
Pain Split - - 20 Averages both Pokémon's HP.
Payback 50 100% 0 Base power doubles if the foe has taken its turn.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shadow Punch 60 - 20 Ignores Accuracy modifiers.
Shadow Sneak 40 100% 0 The user always attacks first.
Skill Swap - - 10 The user and the target trade abilities.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Taunt - 100% 20 Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Gives the user the foe's item.
ThunderPunch 75 100% 15 10% chance to paralyze.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Trick Room - - 0 Slower Pokémon move first for 5 turns.
Will-O-Wisp - 75% 15 Burns the foe.