Exploud

Soundproof
Unaffected by sound moves.
Type Tier
Normal UU
Statistics
Min- Min Max Max+
HP
104
- 349 412 -
Atk
91
196 218 281 309
Def
63
145 162 225 247
SpA
91
196 218 281 309
SpD
63
145 162 225 247
Spe
68
154 172 235 258
Name Power Accuracy PP Description
Astonish 30 100% 15 30% chance to flinch.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Avalanche 60 100% 0 Doubles in power if damaged.
Bite 60 100% 25 30% chance to flinch.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 20% chance to lower Def 1 stage.
Defense Curl - - 40 Boosts Def 1 stage.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endeavor - 100% 5 Lowers the target's HP to the user's HP.
Endure - - 10 The user always survives with at least 1 HP.
Extrasensory 80 100% 30 10% chance to flinch.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 10% chance to burn.
Fire Fang 65 95% 0 10% chance to flinch. 10% chance to burn.
Fire Punch 75 100% 15 10% chance to burn.
Flamethrower 95 100% 15 10% chance to burn.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Howl - - 40 Boosts Atk 1 stage.
Hyper Beam 150 90% 5 User cannot move next turn.
Hyper Voice 90 100% 10 No additional effect.
Ice Beam 95 100% 10 10% chance to freeze.
Ice Fang 65 95% 0 10% chance to flinch. 10% chance to freeze.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Overheat 140 90% 5 Lowers SpA 2 stages.
Pound 40 100% 35 No additional effect.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Climb 90 85% 0 20% chance to confuse.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Ignores Accuracy modifiers.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
SmellingSalt 60 100% 10 Has 120 power on a paralyzed target, but cures it of paralysis.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Stomp 65 100% 20 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Supersonic - 55% 20 Confuses the foe.
Surf 95 100% 15 Hits Pokémon using Dive with double base power.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Take Down 90 85% 20 Has 1/4 recoil.
Taunt - 100% 20 Forces the foe to use damaging moves for 3-5 turns.
Thunder Fang 65 95% 0 10% chance to flinch. 10% chance to paralyze.
ThunderPunch 75 100% 15 10% chance to paralyze.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Uproar 50 100% 10 Repeats for 2-5 turns. No Pokémon can Sleep during these turns.
Water Pulse 60 100% 20 20% chance to Confuse.