Forretress

Sturdy
OHKO moves will fail.
Type Tier
Bug / Steel OU
Statistics
Min- Min Max Max+
HP
75
- 291 354 -
Atk
90
194 216 279 306
Def
140
284 316 379 416
SpA
60
140 156 219 240
SpD
60
140 156 219 240
Spe
40
104 116 179 196
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Bide - - 10 Charges for 2 turns; returns double the damage received in those turns.
Body Slam 85 100% 15 30% chance to paralyze.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Flail - 100% 15 Does more damage as HP decreases.
Flash Cannon 80 100% 0 10% chance to lower SpD 1 stage.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
Giga Impact 150 90% 0 User cannot move next turn.
Gyro Ball - 100% 0 Does damage based on the foe's Speed and the user's Speed.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Defense - - 15 Boosts Def 2 stages.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Magnet Rise - - 0 User becomes immune to Ground moves for 5 turns.
Mimic - - 10 Copies the last move used by the target.
Mirror Shot 65 85% 0 30% chance to lower accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Payback 50 100% 0 Base power doubles if the foe has taken its turn.
Pin Missile 14 85% 20 Hits 2-5 times in one turn.
Protect - - 10 Prevents most moves from working on the user that turn.
Rapid Spin 20 100% 40 Removes Leech Seed, Spikes, Stealth Rock, and Toxic Spikes.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Revenge 60 100% 10 Doubles in power if damaged.
Rock Polish - - 0 Boosts Spe 2 stages.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Sand Tomb 15 70% 15 Traps and damages over multiple turns.
Sandstorm - - 10 Summons a Sandstorm for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Selfdestruct 200 100% 5 Faints the user.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Spikes - - 20 Causes damage to the enemy whenever they switch.
Stealth Rock - - 0 Damages foe's switch-ins.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Take Down 90 85% 20 Has 1/4 recoil.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Toxic Spikes - - 0 Poisons switch-ins.
Zap Cannon 120 50% 5 Paralyzes the foe.