Girafarig

Inner Focus
Prevents flinching.
Early Bird
Reduces sleep time by 50%.
Type Tier
Normal / Psychic NU
Statistics
Min- Min Max Max+
HP
70
- 281 344 -
Atk
80
176 196 259 284
Def
65
149 166 229 251
SpA
90
194 216 279 306
SpD
65
149 166 229 251
Spe
85
185 206 269 295
Name Power Accuracy PP Target Description
Agility - - 30 User Boosts Spe 2 stages.
Amnesia - - 20 User Boosts SpD 2 stages.
Assurance 50 100% 10 Single non-user Base power doubles if the foe takes damage already.
Astonish 30 100% 15 Single non-user 30% chance to flinch.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Beat Up 10 100% 10 Single non-user All healthy Pokémon aid in damaging the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 10 Single non-user 70% chance to boost SpA 1 stage.
Confusion 50 100% 25 Single non-user 10% chance to confuse.
Crunch 80 100% 15 Single non-user 20% chance to lower Def 1 stage.
Double Hit 35 90% 10 Single non-user Hits twice in 1 turn.
Double Kick 30 100% 30 Single non-user Hits twice in 1 turn.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double base power.
Endure - - 10 User The user always survives with at least 1 HP.
Energy Ball 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers foe's accuracy 1 stage.
Foresight - - 5 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 Single non-user No additional effect.
Future Sight 80 90% 15 Single non-user Deals damage at the end of the turn after three turns.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
Gravity - - 5 All For 5 turns, prevents flying or jumping; also disables Ground immunities.
Growl - 100% 40 All enemies Lowers foe's Atk 1 stage.
Guard Swap - - 10 Single non-user Swaps Def and SpD boosts and drops.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Light Screen - - 30 User party Lowers damage from special attacks for 5 turns.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Mimic - - 10 Single non-user Copies the last move used by the target.
Mirror Coat - 100% 20 None If hit by a special attack, returns double the damage.
Mud-Slap 20 100% 10 Single non-user Lowers foe's accuracy 1 stage.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held berry.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Odor Sleuth - - 40 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Power Swap - - 10 Single non-user Swaps Atk and SpAtk boosts and drops with the foe.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psybeam 65 100% 20 Single non-user 10% chance to confuse.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Rain Dance - - 5 All Summons rain for 5 turns.
Razor Wind 80 100% 10 All enemies Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Recycle - - 10 User Restores a used item.
Reflect - - 20 User party Lowers damage from physical attacks for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Role Play - - 10 Single non-user Copies the foe's ability and overwrites the user's ability.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Skill Swap - - 10 Single non-user The user and the target trade abilities.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
Stomp 65 100% 20 Single non-user 30% chance to flinch.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacked.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 All enemies Ignores accuracy modifiers.
Tackle 35 95% 35 Single non-user No additional effect.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the foe.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Trick - 100% 10 Single non-user Switches items with the foe.
Trick Room - - 5 All Slower Pokémon move first for 5 turns.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Wish - - 10 User Heals 50% max HP after 2 turns.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch.